I'm a hobbyist modder and game designer who began my journey with level design for Half-Life 1. Over time, I've transitioned to working with Unreal Engine.

Joined April 2020
287 Photos and videos
Absolute recommendation!
Please destroy our insect RTS trailer. Again. Some people said the old trailer made it hard to understand what you actually do, or who you play as. Does this version make the idea clearer and more interesting? #gamedev #indiegame
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What to project textures with a post process material in #UnrealEngine? Here is a simple material setup: * make flames everywhere in a burning house * add water caustics in a pool room * limit the normales to blue to add snow on top of everything or making RTS like fog of war. remove the round node to get a smother transition. you can also use a height lerp instead of the default lerp node.
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Forgot to say, the "divide by 256" are for the texture size and the "add 0,5" are a uv offset.
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This is made in the latest version of the #UE5. (5.7) * Vertex Lighting * Vertex Snapping * Affine Texture Mapping and many more retro features! (Many UE5RFX features are not visible in the video) #UnrealEngine #gamedev #retro #UE5RFX #UE5
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This is made by just using a material on a plane. (No particles) #UnrealEngine #UnrealEngine5 #gamedev #retro #UE5RFX #UE5
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Classic Doom sprites in #UE5 using only a plane static mesh material. Dynamic resizing, view direction snapping, fully runtime controllable, no Blueprints, no Paper2D. Frame animation mapped effortlessly through Primitive Data. (no dynamic material needed) #UnrealEngine #UnrealEngine5 #gamedev #retro #UE5RFX
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How the remapping of the animations work:
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The Plugin is now free to download on my discord server. Pre-compiled for UE5.2 to 5.7
Nobody asked for it… literally NOBODY But I still went ahead and brought back that glorious old-school Duke Nukem 3D / Build Engine screen distortion when you look up/down in #UE5 (can switched with just a click) #UnrealEngine #UnrealEngine5 #gamedev #retro #UE5RFX
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Nobody asked for it… literally NOBODY But I still went ahead and brought back that glorious old-school Duke Nukem 3D / Build Engine screen distortion when you look up/down in #UE5 (can switched with just a click) #UnrealEngine #UnrealEngine5 #gamedev #retro #UE5RFX
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#UE5RFX can now vertex spotlights: #UnrealEngine5 #UE5 #gamedev
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EvilReFlex retweeted
I have republished a level design case study breaking down my process from blockout through to playtesting/iteration on a multiplayer map. It focuses on readability, pacing, and controlling engagement while mechanics were still developing #gamedev noonan.design/level-design/c…
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EvilReFlex retweeted
SPRAWL is back! We're also up on Steam for Seven bucks to celebrate! There's also something new coming from us at @MAETHcorp, we're currently looking for voice actors, if you want to be a part of our next chapter, reach out! More info below... 🧵
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15 Dec 2025
This is #UnrealEngine5 and there is not a single light source in this level, all materials are unlit.
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15 Dec 2025
Lighting and speculars can changed to vertex interpolated. The "material based" lights and specs also supports normal maps.
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EvilReFlex retweeted
23 Oct 2025
Eldiron v0.8.80 is here! 🚀 • 3D editing — view & edit directly in 3D • New Action System for faster geometry editing • Non-destructive surfaces & Visual Shader Editor Read more 👉 eldiron.com/blog/2025/10/23/… #gamedev #indiedev #rustlang #gameengine #Eldiron #retro #rpg #crpg
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11 Nov 2025
Upcoming in the next #UE5RFX version: #N64 filtering support for TileSets. Put all your tiny textures into a single texture. No texture islands needed, no bleeding! #gamedev #indiedev #ue5 #unrealengine
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EvilReFlex retweeted
14 Jul 2024
I was working on this a while ago, should I continue to work on it? (yes, its really unreal engine 5) #UnrealEngine5 #UE5 #RetroGameDev #IndieGameDev
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28 Oct 2025
Built a #UnrealEngine5 plugin that converts textures into flat meshes. Supports greedy meshing, vertex color baking, and UV mapping straight from the source texture. Perfect for pixel art, lowpoly, or procedural workflows. #gamedev #indiedev #ue5 #unrealengine #voxel #UE5RFX
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