Global cross platform multiplayer cloud and on premise solution for realtime multiplayer games, applications and XR.

Joined June 2011
261 Photos and videos
Pinned Tweet
We opened up the Photon Discord. Everybody can join, browse, and follow what’s happening in the Photon community. No Photon account required to take a look. Join here: photonengine.com/joindiscord #photon #discord #multiplayer #sharethis
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Photon Engine retweeted
GodotFest returns to Munich! 🎮 The European @GodotEngine conference — Nov 3 & 4, 2026. ✅ Great food both days ✅ Unlimited drinks ✅ MeetToMatch -Networking powered by @ExitGames Built for pro devs. Everyone welcome. 🎟️ Tickets available now! #Godot #GodotEngine
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Photon is joining @GodotFest 2026 as a sponsor. We’re also sponsoring @MeetToMatch to help developers, studios, and partners connect more easily at the event. Looking forward to meeting the @godotengine community. Networking powered by Photon. 😉 #Godot #GodotEngine
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Random numbers in multiplayer can break everything if they’re not deterministic. 🎲 Our new Photon Quantum tutorial explains how RNGSession keeps random events synced across all clients without desyncs. Watch here: youtube.com/watch?v=j87ltWTy… #GameDev #Unity3D #Multiplayer
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Photon Engine retweeted
Hey, Loners! Atomic Picnic #Update 28 is live now 🎮 New update is here with another round of visual polish, audio improvements, and bug fixes. As we get closer to the launch, we're slowing down the pace of regular updates. Not because there's less happening, but because we're preparing something much bigger! 😉🙌 Stay close. Big news is coming very soon.
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From one virtual product launch to a scalable XR platform. See how Epiroc, Flowtropolis, and Photon turned a travel challenge into real-time collaboration across VR, desktop, and web. Read the case study: blog.photonengine.com/epiroc… #XR #VR #PhotonEngine #IndustrialXR
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Photon Engine retweeted
Two years. 1.8 million players. And now we finally get to say it ❤️ NO REST FOR THE WICKED 1.0 LAUNCHES THIS OCTOBER ON PC AND PS5. 100 hours of content, an all new Class System and the final story arc you've been theorizing about since 2024!⁠ To every single person who bought in and believed in us during Early Access... THANK YOU. You made this happen. And we have amazing Founder's Pack rewards waiting for you if you grab the game on Steam before July 10th! Don't worry if you're a PS5 player, you're covered during pre-orders! This is just the beginning. Watch the announcement trailer - youtu.be/WBYeRF2XgpE
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We opened up the Photon Discord. Everybody can join, browse, and follow what’s happening in the Photon community. No Photon account required to take a look. Join here: photonengine.com/joindiscord #photon #discord #multiplayer #sharethis
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We’ve also embedded many of our videos directly into Discord. That means guides, showcases, and learning material are easier to find while you’re already talking with other multiplayer developers. #multiplayer #networking #unity #unreal #godot
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Photon is built for developers working on real-time multiplayer games across Unity, Unreal, mobile, web, PC, console, and XR. Our Discord is now open so more developers can follow along, learn, and connect. Join here: photonengine.com/joindiscord #discord #photon #multiplayer
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Photon Engine retweeted
THIS IS OUR INDIE GAME. WE MADE IT FOR YOU!
THIS IS OUR INDIE GAME. WE MADE IT FOR YOU! x.com/KarmicBit/status/20160…
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.@OutboundTheGame by Square Glade Games is now available and built with Photon Fusion. Cozy open-world exploration, crafting, camper customization, sustainability and online co-op on the road. Congrats to the team on the release. 🍻 #outbound #multiplayer
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New Unity sample available in Asset Store: assetstore.unity.com/package… A top-down 3v3 sports brawler with online multiplayer, split-screen local play, possession-based abilities, passing, knockback combat, and responsive movement. #GameDev #Unity3D #Multiplayer #PhotonQuantum
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We spoke with @CyberneticWally about how they built the game’s co-op systems with Photon Fusion, from physics sync to AI handling and bandwidth optimization. Check out their new update for even more multiplayer chaos 👽blog.photonengine.com/roadsi… #gamedev #multiplayer #devstory
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A big thank you to @unity for hosting us on the recent livestream about multiplayer development. We covered how Photon helps Unity teams build and scale real-time multiplayer games without having to solve every networking and infrastructure challenge from scratch. #unity
Multiplayer can be a huge challenge, but Photon Engine makes it easy 🎮 Join us live tomorrow as we explore how quick it is to get up and running with demos of Photon Fusion and Photon Quantum. 📅 May 14 | 12pm ET / 9am PT / 5pm GMT 🔗 Set your reminder: on.unity.com/PhotonEngine_Li… #LiveWithUnity @ExitGames
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Roadside Research by @CyberneticWally gets a major update on May 19th: a new Alien Room, alien tech, storage upgrades, and more ways to behave like a “normal human.” We’re also releasing a dev story on building the game’s multiplayer chaos with Photon Fusion on the same day. 👽
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Bandit Trap just launched!👏🍻 A fun 3v1 multiplayer game built around destructible environments, systemic gameplay, and unpredictable interactions. “We are still very happy that we chose Quantum as our networking solution.” #gamedev #multiplayer @picomy @PMStudiosUSA
🚨We're excited to announce that Bandit Trap is out NOW available on Steam, Epic Store, Switch 2, Playstation 5 & Xbox Series X | S! 👉Get it now with a launch discount of 10% 🤯Dynamic, Destructive Levels 3⃣ 3v1 Multiplayer 🔒Play as Trapper 🥷Play as Bandit 🎮Full Crossplay! @PMStudiosUSA
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New video is live! Photon Quantum deep dive: 👉 Inputs vs Commands 👉 Why you only send player input (not game state) 👉 How deterministic multiplayer actually works youtu.be/mr0H37pwEqU #gamedev #multiplayer #PhotonQuantum #indiedev

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New tutorial just dropped! Learn how to sync idle, running & attack animations in Photon Fusion 2 Perfect for anyone building multiplayer games in Unity. Watch here: youtu.be/dWRQ4Fp7VtU #Unity #GameDev #PhotonFusion #Multiplayer
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Collaboration Desk. Mixed reality workspace for colocated remote users with minimal setup. • QR anchoring (Meta Quest) • Shared space grows as users join • Real-time sync No calibration, just scan and join. #XR #MixedReality youtube.com/watch?v=ZWgriGOO…
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