I'll take my journey as an indie developer and technical-artistic communicator seriously, methodically and consistently.
I want to create a space where video games, design, art, and technology interact without trivializing their complexity.
febogamedev.com/en/
I’ve finally finished creating my Super World in Mario Maker 2 and have unofficially named it Super Mario Bros 5. I’ve been working towards this moment since 2015, trying to create a classic Mario game that plays as if Nintendo created it themselves.