Freelance 3D Artist and Modder. I make mods, models and fanart for various games and shows. NSFW work occasionally or at @Darkflip95

Joined November 2011
769 Photos and videos
Have finally made the gargantuan step of putting recent stuff on my commission sheet. Keen for thoughts and feedback, and if you're interested, drop me a line! #3dart #Blender3D #DAZ3D #commissionsopen
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Needle carbine
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ODST commission for @Tailored_Billy thanks!
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THIS IS THE BEST THING WE'VE DROPPED ALL MONTH! ITS BACK! IT'S 100% FREE! I PRESENT TO YOU... Halo 1 and HALO 2 Project Cartographer! DOWNLOAD BELOW! It's been revitalized! Multiplayer functionality is RESTORED, adds modern fixes, HD resolutions, and community features! Bonuses like OSTs, Strategy Guides, Novels, Web Series and many more are included as well. Celebrate the release of Halo Campaign evolved this month with a revival of the franchise!!
๐Ÿ‘‡๐Ÿ‘‡ Link in the replies ๐Ÿ‘‡๐Ÿ‘‡ It's gonna be a month-long wait for Halo: Campaign Evolved. So why not experience the classic halo games with my repacks of Halo: Combat Evolved and Halo 2, which is compatible with modern systems and even multiplayer support (only H2 with the help of Project Cartographer Mod). Not just that, but bonus materials such as OSTs, Strategy Guides, Novels, Web Series and many more are included as well. All you gotta do is Extract and Enjoy ๐Ÿ˜„๐Ÿ˜„๐Ÿ˜„
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Commission for @catmunch3r , thank you!
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"Fight by the People, for the People" Had the pleasure of working on another Mass Effect commission awhile back. Cool using assets from Omega! #MassEffect #MassEffectArt
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Big fan of this matcap I made! Feel free to use it.
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Valten Ryder's Centurion CN9-D from BattleTech: The Animated Series. Painted by @love2pronk
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Study of poses and anatomical perspective #artprocess #anatomy #drawingใ…คใ…ค
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Jun 11
There are three common ways to design items with real-world equivalents: 1) Just wing it, if it looks good, all shall be forgiven. 2) Learn the rules, then bend them creatively 3) Learn the rules, then escalate the nonsense I'm a fan of 3), though my limit there is pretty low.
Imagine if firearm concept artists actually knew how firearms work instead of making things that resemble guns
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Finally, my new Halo Combat Evolved Marine Cosplay is here. Couldn't have done this without nick yelsa 117 on IG & @TwoPennyProps for the files. Thank you to @boinksi for taking the photos. @Halo #halo #halocosplay #HaloSpotlight #halo25together
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Jun 10
The problem with remakes and remasters is they're always being directly compared to the original master, compounding this in "Halo Studios" case is that a chunk of the OG fanbase has made sport of hating you and will go out of their way to poison the well pre-emptively.
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altho i have some personal critiques over some of the other elements, i think they've cooked with their new/current approach to forerunner holographics, namely: - the "infinity mirror" effect, prevalent through parts of CE and Halo 3 - more sigil based iconography, this is a pretty significant deviation from classic Halo but it looks very interesting, so I'm curious to see how they've approach the other device machines. i think forerunner structures (namely interiors) err a bit too much still on "shiny metal" rather than "alien concrete" for my personal taste as the repeated interior imagery is a lot like Infinite where it's just lots of "dark blue shine" everywhere, but things are continuing to approach a more positive direction that I think both respects the original look and heightens the other work of artists and designers in each level space. the shininess of things also was a big issue for their lumen / reflections and GI paths. it still looks mottly in places where it's very metal-intensive, like the entrance to b30's interior chasms, but it's good to see they were able to clean or filter out the really serious artifacts from last year (images from @why_xbox's comparison video youtu.be/QLfIH8d0Si8)
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This frozen ceiling to the Assault on the control room intro room looks so good, love the idea of it being built into the ice and visually looks far more appealing than the og imo
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Gameplay looks great.
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โ€œNo sprint negatively impacts the gameplay as you can just run past enemy encounters like a retardโ€
Replying to @ThelVanDamne
The devs stated they weren't lengthening the environment, just widening it to accommodate 4 players. Sprint still negatively impacts the gameplay as you can just run past enemy encounters like a retard.
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"I Choose Him" The scene from The Fall of Reach where Cortana and Halsey discuss which Spartan will escort her in Operation: Red Flag. Rendered in Blender, post work done in Photoshop.
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Replying to @RazorFist
Heavy Gear is getting a proper open-ended sandbox game before Battletech. Which is cool, but also where is my Battletech game?
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Legacy of Battletech "Mankindโ€™s destiny has always been to conquer the stars, but never its own humanity. They ruled the galaxy under the Star League, only to tear it apart in wars of untold destruction. Yet, it marches on to conquer more, with Battlemechs carrying its willโ€
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I was commissioned to put this cut vehicle into Halo CE. Campaign and multiplayer variants available.
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