Here are all the NEW details in Assassin's Creed Black Flag Resynced:
🔸 New endgame chapter: "A World Without Gold"
🔸 8 additional missions
🔸 Blackbeard’s expanded story
🔸 Unlocks at the start of the final sequence
🔸 The quest will be available in the Hideout
🔸 Adéwalé will inform Edward of two potential recruits, Lucy and the Padre, once you reach Great Inagua
🔸 The final officer, known as Tobias "Deadman" Smith, can be recruited through the "A World Without Gold" questline
🔸 Lucy can be found at Salt Key Bank, imprisoned aboard a Man o War
🔸 The Padre can be found in Punta del Caracol.
🔸 You won’t have to fully finish each officer’s questline to unlock them and bring them along as part of your crew
🔸 There will be new Blackbeard and Stede Bonnet side quests
🔸 Edward will go on a new treasure hunt quest sent by Blackbeard, starting in Sequence 8
🔸 The new Stede Bonnet mission will be a fitting epilogue to his tale
🔸 You will receive a letter from Stede asking Edward to meet with him on Mystery Island
🔸 This quest unlocks when you start Sequence 9 and can be found in your Hideout
🔸 There are four optional rifts, each relating to some of the key characters in the game, such as Edward, Blackbeard, and James Kidd
🔸 Each quest in the game was built from scratch
🔸 The devs adjusted some details of parkour paths, scripted events, collectibles, and sometimes even the layout itself
🔸 The cities and locations still follow the same general layout as before, but the details have been reworked to match the modern parkour mechanics
🔸 Some missions and objectives have also been updated for a better experience
🔸 Tailing objectives have been replaced with investigations or new stealth objectives
🔸 Many assassination missions have also been expanded with optional objectives and secrets
🔸 You’ll get access to the Rope Dart tool in Sequence 3
🔸 Templar Hunts have been reworked to meet the standards of modern parkour, and the narrative has also been updated to fit better into the new experience
🔸 Assassin Contracts have been updated slightly to distribute them more evenly across the map and rebalance them
🔸 There are some new changes in the Hideout on Great Inagua
🔸 Now you’ll find a variety of buildings in the village that you can unlock and upgrade to get number of benefits
🔸 The Fisherman’s Wharf will increase Hideout passive income over time and double the effectiveness of skinning hunted animals
🔸 The Treasure Dealer unlocks exclusive items and a map restoration service, increases Hideout profits over time, and provides a chance for increased profits on fleet trading missions
🔸 You can talk to Milo van der Graaff, who can be found at the Hideout alongside his employees
🔸 He also offers contracts that can be found throughout the Caribbean
🔸 A new character, Bernard Woodhouse, Great Inagua’s caretaker and the villa’s butler
🔸 Collect relics and art for the villa to unlock more story elements about Bernard’s life and the villa’s mysteries
🔸 Small islands will feature unique treasures, such as the Guardian Beast Trinket on Dry Tortuga
🔸 Animus Keys will unlock cool outfits for Edward, weapons, and ship vanities
🔸 Throughout the Caribbean, you will encounter Vault entries that provide deeper insight into what’s going on in the modern day
🔸 There will be small voice lines for Edward and other NPCs that comment on letters received or events in the world, as well as additional animations that react to things happening to and around Edward
🔸 There are 4 separate difficulty settings you can tweak to your heart’s desire: Combat, Naval Combat, Stealth, and Activities. Each is split into 3 difficulty levels: Forgiving, Intended, and Hard.