Game Developer, (I make tutorials!) Blogger, Streamer, fictional fantasy character in the world of Theria (Dungeon's and Randomness), a tinkerer of tech.
Happy Saturday #gamedev Did you know there are over 400k flowering plants worldwide!
The coolest part about game dev is some of the craziest things you never expected to discover.
Blender Foundation and the online developers community are proud to present Blender 3.6 LTS!
Introducing Simulation Nodes, a new UV packing engine, performance improvements in Cycles and mesh editing, and so much more!
blender.org/download/releaseโฆ#b3d#DevFund
So using @KenneyNL's awesome tank assets, I decided to expand on them for an upcoming project in Godot.
- Never start from a blank slate
- Share your unique style
- Contribute back so other's can express their style
#godot#indiedev#gamedev#StayAwesome#screenshotsaturday
So been doing a bunch of reading lately (trying to get back on a good pace on things I want to do) and I keep stumbling on to some amazing quotes.
"knowledge through the Internet was to educate and inform us, but instead it has created a society-wide poverty of attention"
Super surprised there is not a Patreon Goal widget for streaming. Put this together with #GodotEngine for @DandRpodcast
I am going to clean it up and release it on Github so everyone can use it
Tomorrow is #TheriaThon on Twitch bit.ly/3stEKYe 12pm EST until 12am EST
So I am going to change #90DaysOfGameDev I really like the idea. Just want to make it more impactful and visibly more interesting. So going to pause it and bring it back to the workshop. (I also have some videos and other things to accomplish)
But I think it can be even better.
#90DaysOfGameDev
Game Mechanic Challenge 11: Lasers - Everything is cooler with lasers. especially if they bounce off stuff.
How can you make lasers even cooler? What has not been done to death?
#gamedesign#indiedev#gamedev
#90DaysOfGameDev
Ch 11: Lasers - if you can dodge a laser you can dodge... more lasers.
Laser Dodgeball, throw laser balls at opponents and be careful not to get eliminated yourself.
#gamedesign#indiedev#gamedev