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Joined August 2013
674 Photos and videos
Games & Learning retweeted
We continue to take part in the #ARMMEWITH movement by spreading the word for mindful media. Today, in memory of the tragic #Parkland shooting, we're sharing #ARMMEWITHGAMES, a list of #empathy and social-emotional learning games for young people. literarysafari.com/armmewith…
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Games & Learning retweeted
8 Jan 2019
Panel discussion at #edGamesExpo led by @Michelle_Dervan with @wootmath's @kristamarks, @codesparkapp @codesparkceo and @classcraftgame's Devin Young. @kencen @SBIRgov @IESResearch
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Games & Learning retweeted
Edtech funding #EDGamesExpo interesting trends & success stories including @youngdevin @classcraftgame
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Jordan of @zoobeanreads talks about challenge balancing end-user engagement (children / teachers) vs. what administrators at district level want from edtech tools #edgamesexpo
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Kara Carpenter of @teachley speaking of trying different models crack the distribution problem. Exploring shifting @teachley from a supplemental activity in classrooms to being part of the core curriculum #edgamesexpo
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Games & Learning retweeted
"Huge opportunity- 30 Million US teachers and 30 M US families currently use digital learning content. 88% of all schools now connected over high bandwidth." Michelle Miller from @Games_Learning #EdGamesExpo
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Some of the strategies developers are currently using to address distribution challenges #EdGamesExpo
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Current challenges to distribution: haystack stores, niche platforms #edgamesexpo
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Games & Learning retweeted
Day 2 begins with panels! #EDGamesExpo #edtech #gamedev
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Games & Learning retweeted
Michelle Miller from ⁦@Games_Learning⁩ kicking off the panel on distribution challenges ⁦@kencen#edgamesexpo
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Hope to see you all at #EdGamesExpo in DC Jan 8! Cast your vote for the inaugural Learning Game Awards: edgamesexpo2019.weebly.com

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GlassLab to officially end, but @jlindl and @FilamentGames offer key lessons learned: edsurge.com/news/2018-12-12-…

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Developers: Help us out by taking a quick survey! bit.ly/glsurvey18

Learn more about our latest report with @FirstBook: gamesandlearning.org/2018/06… at our @G4C Marketplace booth #G4C18

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Looking forward to seeing many of you @G4C today--stop by our booth in the #G4C18 Marketplace!
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Do video games contribute to violence? Get the facts from @markdeloura: gamasutra.com/blogs/MarkDeLo…

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