Game design, history, research . Currently leading @LeLabLabLab, early indie dev (remember Eye of the Kraken?!)... et aussi, auteur du Douchebag de l'espace.
Le démo de mon jeu *C'est la vie!* est disponible. Essayez-le et dites moi si ça vous amuse! Partagez-moi les image et poèmes étranges que vous aurez rencontrés! (en québécois!)
lablablab.itch.io/cest-la-vi…
📰BREAKING NEWS: I made a new game
The New York Times Simulator
Select the news, edit the headlines, gain the approval of powerful friends, add new subscribers!
Free | for browser | ~10 minutes
molleindustria.itch.io/the-n…
The Beauty of Games is beautiful. @flantz's deep practical experience, game literacy, passion, and wisdom shines through inspired prose. I wish I had written this.
mitpressbookstore.mit.edu/bo…
A quote from the conclusion:
"Beauty is not easily described. But I have attempted to describe the beauty of games as I see it. It is a beauty carved out of thought and action, the way painting is carved out of sight and music is carved out of sound [...]"
as a longtime fan of Conway's "Game of Life" algorithm i never once considered visualizing the time axis physically -- this is breathtaking and elegant to me
credit:
instagram.com/reel/C2hoRnFsm…