My talk, Aesthetic Driven Development, is going to be at the GDC 2020. schedule.gdconf.com/session/…
You can watch this promo video to find out more about it. Sorry, I had to.
#GDC20#gdc2020
Some indie #gamedev myths that need to die imho:
- just make a good game and it will sell
- make your dream game and other people will buy it
- press and awards mean a game is financially succesfull
Caveat: yes I know people make games for different reasons e.g. hobby, art.
The Clark Tank is live!
Let’s discuss Hades’ strong launch on Steam after a year of Epic exclusivity, investigate the Steam Winter Sale, and more.
Come join me!:
New Unity input model finally approaching release! Supports runtime remapping across devices out of the box, without need for plugins. Full launch in v2020.1, available as a preview in the current build. #gamedev#indiedev#accessibilityblogs.unity3d.com/2019/10/14…
Testing your code just became a little bit easier. Try the new Code Coverage preview package with the 2019.3 beta and expose the gaps in your tests.
Let us know what you think in the official forum thread 👇
on.unity.com/2qp3SlA
If you're an indie dev, or interested in indie development/gaming, join us on Twitter for #IndieDevHour Wednesdays at 7pm UK time :D #gamedev#indiedev
RT? <3
Reminder: #KenneyJam is next week! During the jam you can win prizes and *every* submission receives a free gift which will be exclusive to this jam. Haven't joined yet? Sad Kenney. itch.io/jam/kenney-jam-2019
Most of our work this week has been non-visual, so unfortunately we don't have anything new to share for Screenshot Saturday. Sorry! Hopefully we'll have a video/screenshot/gif next week.
#GameDev#IndieDev