IMPACT IT Sp. z o.o. jest firmą, która jako jedna z nielicznych prowadzi kompleksową obsługę klienta w zakresie IT.

Joined March 2013
43 Photos and videos
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A small scene over which we work. Of course #unity3d #SubstanceDesigner @SpeedTreeInc
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#Facebook has become the latest - and most surprising - tech giant to back #Blender3D development. Its Corporate Patron status equates to $120,000 /year, enough to pay the salaries of two developers, taking the Blender Development Fund to a new high bit.ly/3kHpO1i #B3D
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GeNa Pro lands soon. This was done in a click. Terrain shaped, unique automated layout with modular component assembly, automatic lighting. Rivers, roads, forests, villages, and more. Its a game changer for world generation! #madewithunity #gamedev #indiedev
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Math for Game Devs is now live on youtube!! 🎉 this is an actual four part course I taught to game dev students at @FuturegamesEDU, complete with assignments, visually driven teaching, and motivations as for, why, in fact, math is useful~ 📹 watch now ❱ youtube.com/acegikmo
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9 Nov 2020
Have a look at a raymarching and collision test in Unreal Editor by @FluidNinjaLIVE: 80.lv/articles/raymarching-c… #gamedev #indiedev #unrealengine #UE4 #vfx #realtimevfx #simulation
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Your choices. Your squad. Your Shepard. Relive the legend in a remastered edition of the highly acclaimed trilogy. Mass Effect Legendary Edition arrives Spring 2021. x.ea.com/66317
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Scene atmosphere, no ray tracing👌 #unity3d #unity #shader #VFX
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Does anyone know if this move extends to external studios they own? theverge.com/2020/10/9/21508…

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Senior developer fixing a bug in production
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460 tutorials, 128 million views, and years of inspiring us all. ✨ Thank you for all that you’ve done for the community, @BrackeysTweet. We are so grateful! on.unity.com/33lO6Za

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Blazor Gets Faster (Even Without AOT) The C#-based Blazor web development framework received a performance boost with the new Release Candidate (RC) of the unifying .NET 5, scheduled for one more RC before go-live next month. visualstudiomagazine.com/art… #blazor
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Have you seen the new Interactive Cloth Brushes in action in #ZBrush2021? Read more about these and many more powerful features available as a FREE upgrade to current users at zbru.sh/3g4 #ZBrush
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The first dozen @pixologic #ZBrush 2021 What's New videos are up!! 2 hours so far, covering cloth creation and simulation basics. Super fun stuff, and even FUNNER stuff coming, can't wait!! bit.ly/340NuJ7
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Hope you Guys like a Fake Volumetric hologram!! @AmplifyCreates @unity3d @polycount #Unity #VR #shader #gamedev #indiedev
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.@SpaceX Falcon 9 creates a "twilight phenomenon" 🤯 This is breathtaking. 🚀 If only our ancestors could see this @elonmusk x.com/buitengebieden_/status…

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Little pieces from a project I'm working on... exploding point cloud shader fx 💥 #madewithunity
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Repetitive tasks should get automated using procedural generation! Here's a plugin I've been working on for some time - ProInstance Tools for @UnrealEngine. Was aiming to make it as easy as possible to use in #leveldesign by anyone. #UE4 #gamedev #techart #madewithunreal
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Testing new Live Link Face in the Unreal Engine 4.25 release. Feel like the future of virtual production into the present for filmmakers. #UnrealEngine #virtualproduction
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10 Jul 2020
Blobs! This thing is still very much a blank slate. Looking for potential design collaborators, so feel free to reach out!👋#indiedev #gamedev #madewithunity #unity3d #StopMotion #computeshaders
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