And by the way, I have prepared something for you, my new plugin... Two months of work behind π΅
It remains to wait for the publication on @blendermarket :)
I have finally moved TBA from "Stable Beta" to "Stable" status, for a whole month I have not received a single complaint about the plugin and also caught only one bug related to the case when the material slot was created but was empty.
So you can congratulate me :)
#b3d
By the way, the last bug fix for Texture Baking Assistant was so good that I didn't encounter any more bugs, and I didn't receive any bug reports.
So I think it's time to remove the "Beta" status.
Here's more
Everything you see in this image (except for the bench mesh) is procedural generation, the snow and icicles are procedural, the materials are also π
#b3d
Okay, let's talk less about my plugin for now π
Just look at these procedural materials, everything is procedural except for the mark on the ruler
#b3d
And I just want to make looping short videos, blender plugins, assembler libraries, finish my game, draw skins, do UI/UX design, learn code, write my own neural network....
Is it really that much to ask π¬?
A cry from the heart, I know it's trite...
How difficult it is to combine work and hobbies
Especially when both work and hobbies take a lot of energy and effort.
...and you also have to maintain relationships, have time to live, and maintain social media ....
New update #TextureBakingAssistant 1.2.2
It mainly concerns bugfixes and improvements to the plugin, code cleaning, interface bugs, the plugin has become much more stable
In the video you can see the result of the robot "all materials to one" when a large number of objects are selected, including objects that are not baked.
This is a demonstration of how well the plugin works, you just select the objects you want to bake - the mode and textures you want to get - and click "Bake.
The plugin will do everything for you, it will turn off the mod rendering and go through all the selected objects, create duplicates (in "all materials to one" mode), hide the original, and then create the materials you baked.
It's just crazy cool.
I really want you to like it - All #b3d