Joined June 2009
833 Photos and videos
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I finished designing and developing the site for MoMoney last July, but the doors of the museum are finally open and now I get to share it with the world! This one was a lot of fun, and Houss (the client) has been incredible to work with — a genuine please. 🎨 Branding by Studio Chong 🖥️ Built in @webflow 🪄 Brought to life using @greensock museumofmoney.com
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Jordan Gilroy retweeted
When you ship a client site, for the most part nobody ever sees the code behind it. The work speaks, the repo stays private. Shipping a codebase is different. People read how you write code. Your style, your conventions, how you model a document, how you name a function. Every engineer has their own flavour, and a codebase puts yours on full display. It's the closest thing to standing there with nothing on. The Content Architecture goes live Tuesday, June 16. It's the foundation I ship every client site on. It keeps evolving, I refine it with every project, and it finally hit a version stable enough to hand over. The series was the thinking. This is the thing.
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Can someone please help me understand why this is a thing? Why would you ever need to take a website and turn it into a Figma file? If you made the site, you most likely have the Figma file. If you didn’t make the site, then aren’t you just copying? And why would Figma promote that? Why else would you paste a site into Figma if your intention wasn’t to copy it? Am I missing something?
Jun 11
Imagine a world where you could copy/paste websites into editable Figma layers (jk you don’t have to imagine you can do this now with our Chrome extension)
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There's a lot of very good use case that people have pointed out to me that I'd not considered. My stance comes from seeing posts about people ripping off other people work, daily. So when I saw Figma's post, my immediate feeling was that things just got even easier for people steal work. I might be cynical, but I still think that's what it will get used for the most, despite all the genuinely valid use cases people have kindly pointed out.
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Thanks for bringing me on to the team for this one @hunterthompson 🤝
Excited to show off our top-to-bottom creative work for Rylo, a communication app for the Deaf and hard-of-hearing community. We ran wild. From brand, to AI image gen, to interactive cloud generators. Brand: @AlexAperios me Web design: me @_zoltanszalay Dev: @JordanGilroy
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Jordan Gilroy retweeted
Excited to show off our top-to-bottom creative work for Rylo, a communication app for the Deaf and hard-of-hearing community. We ran wild. From brand, to AI image gen, to interactive cloud generators. Brand: @AlexAperios me Web design: me @_zoltanszalay Dev: @JordanGilroy
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Jordan Gilroy retweeted
Jun 8
Quick exploration. Moving images along paths. Made with #threejs #tsl #webgpu.
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Jordan Gilroy retweeted
We're on the lookout for a Digital Designer to join the team! Apply here → unseenstudio.homerun.co/digi…
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Jordan Gilroy retweeted
A little throwable shape pit 🪐 Another one ported over from my @madebywild days. Matter.js rigid bodies that fall, collide, and respond to hover and drag. Each shape reveals a label when you reach it, and stays throwable while it does. The rough edges are pre-rendered once as sprites, so the physics stays cheap no matter how many you throw around. Grab one, fling it, watch the rest react.
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Why is my “following” feed full of people I’m not following. Is it based on topics I follow?
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Jordan Gilroy retweeted
Back where it all started. Seven years around agencies, and now freelance again. Working with studios and brands on the kind of projects that demand real care for craft and quality, and this reel is a look at what that's meant so far. Let me try to fix your attention span with this one, I promise it's worth the full watch 🔊 Massive thanks to @fullerton96 for helping me patch this one together 🤝 If you're a studio or brand looking for someone who cares about the details as much as I do, I'd love to hear what you're working on. Let's build cool shit together. -> hello@edoardolunardi.dev
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Jordan Gilroy retweeted
A little wavy scroll carousel 🌊 Ported over from my @madebywild days. A horizontal carousel where each card rides a sine wave, with a phase offset per card so the whole row ripples as you scroll. Smooth, playful, fun to scrub back and forth. with @motiondotdev
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Jordan Gilroy retweeted
New effects, new era. Made With Gasp 2 is now live. Today marks a new step. What started as a first collection of 50 effects is evolving into a living platform — now featuring 100 effects (the original batch 50 new ones), plus a new effect released every week. The offer has changed, but the formula stays the same: Built with @greensock, ready to copy into @webflow, and explained through step-by-step tutorials. We can’t wait to see what you create 💚 Get access now ↳ madewithgsap.com
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I’d love to see some metrics on how many users are saving money with that change vs how many are paying more. Personally speaking, only one of my client will save money because they upgraded to the business plan just to get the file upload feature. All the rest lose.
May 13
We're simplifying our plans, and updating pricing to match what modern marketing teams need. The web is changing faster than ever, and AI is making it easier to build, manage, and grow content-rich sites. We've heard from customers that they need better ways to scale, so today we're announcing updates that do three things: - Simpler plans and updated pricing. We’re introducing a new Premium Site plan by combining the CMS and Business plans. As part of this, pricing and limits are updating across all paid Site plans. - A plan for fast-growing teams. Introducing the Team plan, an all-in-one offering for teams that have outgrown self-serve but aren't ready for Enterprise. It unlocks capabilities previously unavailable on self-serve, like AEO agents, page branching, single-page publishing, publishing workflows, and so much more. - AI as the foundation. We’re introducing AI credits and including them in every Workspace plan, so all customers have built-in access to the latest AI features they need. To learn more about these updates, visit our blog: wfl.io/48Stauj
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Word of warning. If you post this kind of shit, where you're knowingly misleading people into thinking the work of others is yours, then your career is going to be short lived. You might gain a lot of followers, but that following will be hollow and meaningless. You'll get hired once then get found out. What's the point?! These posts are a disease and I'm so sick of seeing them.
How I built with Lovable 👇 1. Start with midnight blue soft sand feels cinematic instantly 2. Tell Lovable to make it a single scroll page with scene transitions 3. Add a lone figure walking through a dreamy 3D landscape 4. Each scroll section reveals a new sleep science fact 5. Use CSS fluid shapes for organic background movement 6. Wide spacing slow fade-ins let the content breathe 7. Deploy in one click no code, no agency, no $10k budget
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The fact that everyone is giving different values in the comments goes to show it’s largely dependent on the typeface, size, and density of text. Do what feels right, even if it’s different to some of the values listed.
Okay, let's talk line height. Headings are typically 100%. Can even go to 90% or 110%, it depends. The larger the heading, the less you will need. Body copy is typically 150%, but 140% can also feel right. It depends on the size and line length. Don't overcomplicate it.
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This is the way
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I’ve wasted a good 20mins today cowering in the corner of my office until wasps manage to find their way out the window. 🐝 Horrible bastards.
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It’s not a great endorsement for Atlas if you don’t even use it internally.
Apr 21
This is not a screenshot.
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My latest project for Studio X was SOTD on @awwwards last Friday, but unfortunately the domain went down. It's back up and running, so here it is again in case you missed it! thisisstudiox.com
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