Joined November 2012
185 Photos and videos
David McBride retweeted
Repost if you’re in the Obamas fan club.
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David McBride retweeted
How powerful is cyclops’s optic blast let’s find out #MarvelRivals #XMEN #Cyclops
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David McBride retweeted
repo is a really shaky movie in all aspects except for Anthony Stewart Heads performance. It’s a travesty he didn’t do more filmed musicals 💔 x.com/vilevelns/status/13671…

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David McBride retweeted
🚨 NEW FREE GIVEAWAY!🚨 🎁 WIN: STARLIGHTS & QCSRS!🔥 ⤵️ Enter: (1x LUCKY WINNER - US ONLY)⤵️: ✅ FOLLOW On X!👉 x.com/ygofresh ✅ SUBSCRIBE BELOW👉 youtube.com/channel/UCYLTf-5… ✅ LIKE & ReTweet this post!👉 ✅ Comment: FAVORITE HAND TRAP CARD!👉 #YuGiOh #YuGiOhTCG
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David McBride retweeted
Mar 16
JUST IN: The Oscar for Best Actor in a Leading Role goes to Michael B. Jordan for “Sinners.” #Oscars
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David McBride retweeted
The full performance of “I Lied To You” from ‘SINNERS’ at the Oscars. See the full winners list: bit.ly/OscarWins26
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David McBride retweeted
Recently I got some hands-on time with Crimson Desert and below are my first impressions as well as some of the gameplay I was able to capture. Crimson Desert is a good game, but it won’t be for everyone. I know the devs claim this isn’t an RPG, but I don’t know any other way to describe this game other than a HARDCORE action RPG. If you need the yellow paint to know where to climb this game isn’t for you. But if you love getting lost in a whimsical world with a boat load of content this game is going to be right up your alley. I think what impressed me most is the attention to detail. There’s so many little things the dev team took into consideration that I think people who enjoy being immersed into a world are going to appreciate. Even if you aren’t that person; on a basic level I think most will enjoy the game's combat. It’s fast, fluid and provides a ton of player expression with its deep skill tree. The world of Pywel is vibrant, large in scale and full of life. It’s easy to get lost off the main quest line as there’s always something to do and someone to speak to. An example being I was wandering through the open world and encountered a distressed woman seeking help. I agreed to follow her only to find out moments later she was with a gang and they were trying to back door me. That had me cracking up. I think if the open world is consistently full of fun, unique side content like that & the main quest line is fire this game has a lot of potential to impress. It’s just a shame that I didn’t get to spend more time with the main quests as I kept getting side tracked with cool stuff to do in the open world. So I can’t give you much insight into that. What I can say is after the opening section there’s NEXT TO NO tutorials in this game, the puzzles are hard & the default controls are a bit clunky. You will be getting lost and I can see that frustrating some people who aren’t interested in a challenge. That’s why I mentioned earlier that this is a hardcore RPG. It does not do a lot of hand holding. Because of that I predict you and your friends will be sharing tips and tricks similar to when Elden Ring first launched and nobody knew what they were doing. If you are a patient person and take the time to learn the game's systems I promise you will be able to put together some awesome combos that will make you feel like the main character. My biggest fear for this game is that I won't finish it. Not because it’s a bad game, but I can just tell from my brief time with it that it’s next level massive. As someone who's been gaming for 30 years it’s very rare you’ll hear me say a game was overwhelming, but this game is. For people who lack a ton of free time I can see that being a turn off because once again the game doesn’t give much direction or tutorials outside the opening area. Not to mention this game could be big just for the sake of being big. I was curious to know how much of the content was engaging versus just open world bloat? Hard to tell because I only got a few hours with the game. I also fear that the Ai isn’t the best in this game. The Ai issues I encountered zapped all immersion away for those moments. I’m not sure if the final build will differ from the vertical slice we played, but what I can tell you is that on the build we played I wasn’t impressed by the Ai. Several times I attacked enemy camps and they never reacted to me attacking them. They just stood there and took it which made the world feel less alive. There were also times where enemies were looking dead at me just standing still as the battle music played threatening to beat me up, but they never did anything. It was 3 or 4 times I encountered this poor Ai which is a red flag for me because I only got two hours of hands on time with the game. Mind you in those two hours a good portion of it was just me working my way through the prologue and the early quests, so I didn't spend a ton of time in the open world. What I'm trying to get at is the janky ai was very noticeable. It wasn't something that took long to find. I will say when the game works it's great, but when I tell you the Ai was bad at times it was bad. It reminded me of the dumb NPC’s often found in Ubisoft open world games. I’m not looking for this to be a Souls game but I want some level of challenge in the combat. Hopefully that stuff gets patched out. That being said, I’m confident in saying this game is good. I just didn’t have enough time with it to determine if it’s good, or GREAT. Only time will tell when Crimson Desert drops on March 19th, 2026 for the PC, PS5 and Xbox Series. Pros —---------- - Combat makes you feel like demon - Deep Skill tree - Vibrant world - Solid voice acting - Fire OST - The little details (trust system, you can commit crimes ect.) - No Fall damage - Puzzles are creative & challenging - Game doesn’t hold you hand (some people will hate this) - You can swap in and out of 3rd and 1st person at will. Wasn’t able to explore much of how that changes the game, but it’s nice that it's an option. - EASILY over 100hrs of content (some will hate this though) Cons —---------- - Clunky controls (Default controls take some time adjusting too. I hope there’s other control schemes at launch) - Inconsistent Ai (Ubisoft bad at times. sometimes the enemies wouldn’t attack during combat or act like they never saw you) - Long load times (we were playing on PC’s, but idk the specs) - Your horse can faint & when they do traveling the large world wasn’t as fun (and I couldn’t figure out how to get him back - most likely a skill issue) - Early stamina management is OD. Early game it’s easy to drown & get tired running. I’d imagine it gets better late game, but early game it’s frustrating trying to explore. - Camera takes some getting used to in combat. Sometimes its too close and others too far. - Early arrows have no impact. Felt useless. Hoping later upgrades fix that
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David McBride retweeted
this video needed Voices. 😅😍
PRAISE THE SUN!
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David McBride retweeted
When it’s your first day in Jujutsu Kaisen 😂😭🤦🏾‍♂️
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David McBride retweeted
The blueprint of the word "Cowboys".
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David McBride retweeted
THIS is how I got a $6,000 Settlement from a debt collector
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RT @soulaaangel: HAPPY BLACK HISTORY MONTH ❤️🔱🖤
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David McBride retweeted
The Shining but it's Goofy and Donald.
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David McBride retweeted
his authentic joy was so beautiful but it also made me mad that someone hadn't done this adaptation sooner
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David McBride retweeted
R U M B L E
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David McBride retweeted
Jan 22
going back to this video everytime i see takes like these
Sinners as a fun, rare, big-budget, non-IP popcorn film: hell yeah Sinners as one of the defining prestige films of the century: I dunno guys
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