#linux, #retrogames, #gamedev, some other random stuff

Joined July 2015
46 Photos and videos
Thanks to Russ from @RetroGameCorps. He rekindled my love for retrogames. Please check out his awesome guides. retrogamecorps.com
Sorry @ all but i need to restart the 100 Days of Coding after my 10 day vecation in greece because the hotel wifi is not stable engouh too pull my project from gitlab to my laptop #Unity #unity3d #Udemy #100DaysOfCode #NoNameTD #freewifi #sad #failed @GameDevT
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Day 54/100: Today i did some reseach for pathfinding algorithms and realised how big this topic is #Unity #unity3d #Udemy #100DaysOfCode #NoNameTD @GameDevTV
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Day 53/100: Waypoints for the path are now stored in a dictionary #Unity #unity3d #Udemy #100DaysOfCode #NoNameTD @GameDevTV
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Day 52/100: Enemy is now moving along a defined path #Unity #unity3d #Udemy #100DaysOfCode #NoNameTD @GameDevTV
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Day 51/100: Cube are now labeled with the grid position #Unity #unity3d #Udemy #100DaysOfCode #NoNameTD @GameDevTV
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Day 50/100: First Editor Script to snap cubes to a defined grid size - pretty cool stuff #Unity #unity3d #Udemy #100DaysOfCode #NoNameTD @GameDevTV
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Day 49/100: Before finishing Egypt Strike i made the first step in the new section of the curse and created by own multi colored cube #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike #NoNameTD @GameDevTV
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Day 48/100: First Start of the ship with timeline #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 47/100: Today i had a lot fun with the Unity Timeline Tool, when the new track is finished the enemies also move #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 46/100: Added a hit system for the enemies #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 45/100: Guns firing when the spacebar is pressed #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 44/100: Today i fixed a bug in the scoring system - the score for the enemy sometimes was twice the ammount as the setted value #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 43/100: Score is working now, each enemy can have its own score value and i learned a lot about VersionControl (Stashes, Branch and Reset) #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 42/100: Added a score text to the game #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 41/100: Added death FX for Enemies #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 40/100: Box Collider for Enemy Ship now gets added through script - pretty handy stuff #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 39/100: Enemy Ship now gets destroyed when hit by a bullet #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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Day 38/100: I missed yesterdays post but i implemented the singleton pattern for the MusicPlayer #Unity #unity3d #Udemy #100DaysOfCode #EgyptStrike @GameDevTV
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