the funny thing about this mission is how much shit we took about not making it free fly and people look back on it this way now. This is a large part of WHY it looks as good as it does, fwiw.
This game is 15 years old.
> No ray-tracing
> No AI upscaling
> No frame-gen
> Takes only 20gb
> Developed in just 3 yrs
GTX 580 ran BF3 on Ultra with 1.5gb VRAM
Now you drop $1200 on a GPU and can barely hold 60 FPS in modern games without DLSS
Why did we go backwards?