Joined January 2023
16 Photos and videos
still pretty new to game dev twitter, need more mutuals here 🤘🔥 #gamedev #indiedev
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Tiny tech experiment: bouncing with the music player, mouth moving along like it’s singing. #gamedev #indiedev #AudioReactive #TechArt
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Magic retweeted
It’s #ScreenShotSaturday "The trees stood silent beneath the pale light, while the wind carried stories no one was left to tell." Ellan: The Lost Soul (wishlist on Steam) #gamedev #indiedev #indiegame #steam #gaming #storygame
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Magic retweeted
Whelm will be in the Steam Summer Sale. Make sure you wishlist in the meantime. Oh don't mind the penguin. He's just frustrated by the lack of discounts in his world.
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This sounds like a late-game faction quest, except it somehow feels real now. A company builds the best spaceships and says Earth is basically doomed. Their offer: we’ll take humanity to a new planet and keep the species going. One problem: not everyone gets a seat. Only the groups they approve of can board, because apparently the new planet has “limited resources.” Most people left behind are like: lol, sure. Earth might not even be doomed. We don’t even know if the new planet is actually scarce. Maybe you’re just selling insanely expensive tickets and trying to own the only way out. But some people can’t fully shake the fear. So they start building slower little ships that anyone can use. They’re worse, riskier, and might get shoved aside by the giant ones, but at least nobody needs permission to get on. And people root for them. So what’s the call? Trust the big ship because maybe the end really is coming? Or back the messy little fleet because survival shouldn’t be permissioned? Feels like this comes down to everyone’s deepest assumptions about risk, trust, and who gets to decide.
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Magic retweeted
Wheat → flour → bread. Your colonists do it all in Wildroot 🌾 Cozy colony sim demo is live on Steam! #indiedev #indiegame #colonysim #cozygames #steamdemo store.steampowered.com/app/3…
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沼地ステージ着手し始めました 水中ホラー作るぞー!
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Hey Forest Keepers, We're in the final stages of development, mostly bug catching and adding neat details like flying insects. Our current release window is Q3 2026. More soon! Wishing you a wonderful summer with lots of cozy journeys, and hopefully ours will be one of them!🧡
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Magic retweeted
The free demo for my cozy reverse-city builder is now live on Steam! 🌱 Open Land: store.steampowered.com/app/4… #cozygame #indiegame #indiedev
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Magic retweeted
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We’ve officially released the demo for Sophia’s Path! Help Sophia find her father and face her fears. If you try it, we’d love your feedback or a review! This game is built with love and passion🥰 Can't wait to finish it! Check it out! store.steampowered.com/app/4… #indiegame
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Magic retweeted
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Every time my laptop fan goes full jet engine, I worry it’s about to explode in my face.
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It only took me two years after releasing this project to realize I probably should have been posting devlogs and building a community😂 #GameDev #IndieGame #Devlog
Amazed, how many hidden treasures do you still have up your sleeve?
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Found a few abandoned experiments while cleaning up old project files. The next game is something completely different, but going through all these little experiments still changed how I think about online interaction, pacing, and character expression. If you want to see where some of these ideas ended up: store.steampowered.com/app/1… #gamedev #indiedev #multiplayer #CoopPuzzle #ParamnesiaEscapeTogether
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