Joined January 2022
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Getting Started with unreal Engine and Game development ? Don't know where to start ? Here are the Resource that will help you cover the basics A thread 🧵👇🏻 #UnrealEngine #LearningGameDev #gamedev
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Sumit Singh retweeted
Experience Roll 'em Out, a brand new game by Shortgun Games. Best experienced with 4 players. Wishlist the game on Steam now: store.steampowered.com/app/4… Join our official Discord server: discord.gg/awP67h4H6W #IndieGame #Gamedev #RollEmOut
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What do you guy's thinks which Coordinate System Unreal Engine Uses ? #UnrealEngine #UEQuestions #gamedev #3d
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This is revolutionary 😳
20 Apr 2025
Cluely is out. cheat on everything.
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Just found out that Unreal Engine uses centimeters as its base unit of measurement. That means: 1 Unreal Unit (UU) = 1 cm A small detail, but super important when you're working with scale, physics, or in Environment building #UnrealEngine #UE5 #U5Tips #gamedev
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3️⃣ check() This one is more aggressive: it stops your program entirely if the condition fails. Use it when failing the check is truly critical and the game cannot proceed.
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For me, ensure strikes the right balance. It’s a personal choice, though—what matters most is picking the right tool for the situation and avoiding unnecessary engine disruptions. You can read more about this at - dev.epicgames.com/documentat…
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Here's how you can set Textbox to receive only numbers as input in unreal UMG 👇 #UnrealEngine #UMG #UE5Tips
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1. Create a Onchanged event on your input box. 2. Convert the output text to string and check whether it is a numeric value or not 3. Create a branch and in true just set the text of input box and in false leave it empty.
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Gameplay Ability System (GAS) is majorly build from three major components 1. Attributes 2. Abilities 3. Effects If you are learning/working on GAS let me know what you think?
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Do you know what are the primary data types in Javascript ? . . . Well there are only 2 Types - Primitive - These are pre-defined in the language, such as bool, number, and string. Object - Everything else are object #javascript #programming
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Javascript is a virus If you are in a tech role some or the other day you will come across it and have to learn it & I am going to join the hordes of Javascript developers with this awesome tutorial by @fireship_dev fireship.io/courses/javascri… #javascript #programming

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Sumit Singh retweeted
so, enough time has passed now for me to talk about why i decided to leave Blizzard. a mixed year with great teammates, but a management that mistreated, lied to me, gaslit me, gave me a fake promotion, and HR that refused to help. buckle up friendos. 💪
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If you use streaming levels in your game Here's a macro that can be helpful checking if the level is loaded or not #uetips #GamedevTips #UE5 #LevelStreaming
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No wonder why GTA is the best Open world Game out there #GTAVI #GTA6trailer #GrandTheftAuto
5 Dec 2023
The GTA VI trailer references some very real (and strange) Florida moments.
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The hype is real #GTA6trailer #GTA6
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Sumit Singh retweeted
12 Sep 2023
Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking. Yes, this is a price increase and it will only affect a small subset of current Unity Editor users. Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers. The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect. We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share. We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts. We are actively listening to and following your questions closely. Please review our FAQ (on.unity.com/3PAiqHH) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: on.unity.com/3RmyLRx.
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Wondering which programming language to learn first ? As getting started in your Coding journey can be a little overwhelming at first. This Thread help you pick one🧵👇🏻 #programming #LearnToCode #programminglanguages #gettingintotech
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JavaScript Now if you are someone who is just starting out and you haven't decide your goal or a specific career path yet. This language would be the best thing to learn as it's the most versatile language out there It is used in - Games App Dev Web dev ML/AI
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Flutter If you want to get into App development and you are just getting started. Learning this language will be the best thing to do as flutter supports cross platform development Which means you can create both IOS & android apps with this language.
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