📸Screenshot Time!
It's been a while since I shared some screenshots of the environment of the map, so here are about 8 screenshots!
(Keep In mind that this project is still work in progress! 🙃)
More screenshots in thread! 🧵
#UEFN#Fortnite@FNCreate
🧭 Custom Battle Bus System 🔥
(With minimap support!)
Made this fully custom battle bus system a while back, and I thought It would be cool to share! 👀
FULLY random path each match, and has full minimap support for the bus location and path!
#UEFN#Fortnite@FNCreate
How about you AT LEAST credit @jettelly for the tutorial or even me for the idea of doing it in UEFN, instead of just fully neglecting that and selling it yourself for €18,50 !!
Please DON'T buy from this guy, he does this crap a ton.
Found the original post!
HUGE credits to @jettelly!
If you're interested in making it yourself, just follow the video with minimal shader knowledge.
Keep in mind that my version isn't exactly 1:1 as in the video, but you'll get about the same results.
x.com/jettelly/status/198249…
🏔️Custom Waterfall! 🌊
I had the idea of making my own waterfall in #UEFN for a while now, the gallery version wasn't really the vibe I was looking for. 🤔
I mostly tried to recreate the current waterfalls in BR, and I think I got really close! 🫡
#Fortnite#Creative@FNCreate
Later in the season (or probably during Power Hours), the Sprite Extraction points will be "Boosted" and change colors and intensity.
Looks pretty sick if you ask me, love the VFX.
#Fortnite#FortniteLeaks
Epic has come pretty far since the introduction of Nanite Foliage in Ch4 to now in Ch7. 🌳
Epic updated the old Ch4 Oak Tree and fully remade it using new techniques and knowledge and it's such a huge improvement.
So here a small thread of the biggest improvements! 🧵
#Fortnite
This is also a friendly reminder that they do need to actually *use* the updated version on the BR map. Only the normal green trees use this variant. The fall ones still use the old version... 🫠
Adding to this thread - the non-nanite versions are also WAY better than before.
The leaves actually look like the nanite ones, and most of the branches actually persist and don't dissapear between versions.
🛠️Custom Item Boxes in #UEFN! 📦
Randomly felt like trying out making an Item Box, even features custom shatter VFX (Never fully used niagara before, had fun with it! 🙃)
(This was based off of another post! Can't find it back though... 🥴)
#Fortnite#UnrealEngine@FNCreate
Found the original post!
HUGE credits to @jettelly!
If you're interested in making it yourself, just follow the video with minimal shader knowledge.
Keep in mind that my version isn't exactly 1:1 as in the video, but you'll get about the same results.
x.com/jettelly/status/198249…
.@nicky_bakes shared a breakdown of his stylized Mario Kart–inspired item box, created with Godot and Blender, showcasing the process behind the effect. 🏁
#GodotEngine#gamedev
Love these new upcoming #Fortnite biomes, though I'm getting really confused about the map layout.
Seems like the center (ZP), South (redwood), North around Wonkee (Fall) and Painted Palms? (Mansion) are all getting changed.
ATTENTION!! There is another Hyperion playtest today at 3pm EST. If you wish to join, please join our discord server and go to "Channels and Roles" at the top and you can opt in to playtesting. From there you can access special playtest channels where we will provide details.
discord.gg/Vk36ZRKP
Checked out @BiomeForge's Hyperion BR playtest earlier and it's pretty cool!
Sounds like they're planning for more playtests over the next couple weeks, definitely worth checking out! 🙏