Shaders, Technical Art & Game-Dev Learning. News, Courses & Books ✨

Joined June 2020
2,043 Photos and videos
Check out this procedural spider animation, using IK and raycasts to adapt its movement to floors, walls, ceilings, and corners. 🕷️ See how it was made: jettelly.com/blog/how-did-th… #unity3d #gamedev #indiedev
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Just getting into Technical Art? 🧙‍♂️ We’ve got a few books that can help, no matter your starting level! 🔗 jettelly.com/bundles/unity-s… #unity3d #gamedev #indiedev
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Your hands, recreated live inside Godot. ✋ Florian Trautweiler used a webcam, Python, and MediaPipe to generate interactive 3D hand clones in real time. See the process: jettelly.com/blog/creating-r… #godotengine #python #indiedev
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No frame-by-frame animation here! 🐉Rogue Blight by @CodeRadGames uses Unity's built-in 2D rigging tools to animate its characters, creatures, and bosses. See more: reddit.com/r/Unity3D/comment… #unity3d #gamedev
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This painterly shader uses post-processing in Unity URP to give 3D scenes the look of a painting. 🎨 Read the breakdown: jettelly.com/blog/recreating… #unity3d #gamedev
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Injuries, infection, hunger, and the constant struggle to survive. 🕯️ ArkiDev shared the first trailer for "Deadpact," their upcoming survival horror game. Original post: reddit.com/r/SoloDevelopment… #gamedev #indiegame
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Which hitflash version feels the most impactful? ⚔️Developer Karmic Bit compared four different iterations of the combat effects in Nonu, a 2D hand-drawn Soulslike. Original post: reddit.com/r/godot/comments/… #godotengine #gamedev #indiedev
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Jettelly Inc. retweeted
Another technique you can use to create outlines, based on reflections. It doesn't require rendering the back faces. Unity shaders? ➡️ jettelly.com/bundles/the-uni… #gamedev #unity3d #indiedev
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Check out this retro racing prototype by Jordan Martin, built in Godot with a classic pseudo-3D look inspired by Super Hang-On. 🏍️ See the process behind it: jettelly.com/blog/recreating… #godotengine #indiegame #indiedev
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Looking to get into technical art? ✨ Check out the "Shaders Bible Collection," a 6-book bundle for Unity and Godot! See more here: jettelly.com/bundles/the-sha… #realtimevfx #unity3d #gamedev
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Solo developer CoolGamingComp shared a new look at Travelers, their upcoming open-world game. 🌄 See more: reddit.com/r/SoloDevelopment… #indiedev #indiegame #gamedev
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Check out the weapon system behind FelixarStudio's Ultimate Retro Shooter Template, designed to make creating new weapons in Godot faster and easier. 🔫 More details: jettelly.com/blog/upcoming-r… #godotengine #gamedev
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Developer Kokowolo built a procedural hex map in Unity's VFX Graph, generated entirely on the GPU using particles and texture sampling. 💫 Original post: reddit.com/r/Unity3D/comment… #unity3d #gamedev #indiedev
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Check out Shape FlowPath by Technical Artist Abdoullah Hesham, a Blender tool that generates procedural tunnels using Geometry Nodes and a custom add-on. 🛠️ See more about it: jettelly.com/blog/shape-flow… #unity3d #blender3d #indiedev
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Jettelly Inc. retweeted
What topic should we cover in the next Godot book? ✨ jettelly.com/store/the-godot… #godot
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Check out this real-time volumetric renderer for Unreal Engine 5 by developer gibson274, made to render film-quality clouds and VDBs with impressive performance. ☁️ Original post: reddit.com/r/UnrealEngine5/c… #ue5 #indiedev #unreal
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Jettelly Inc. retweeted
Over 1,450 pages of practical content covering shaders, compute shaders, math for graphics, editor tools, and character customization ✨ jettelly.com/bundles/the-uni… #gamedev
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Custom Post-Processing using Compute Shaders in Unity ⬇️ Check out our book about it: jettelly.com/store/mastering… #unity3d #gamedev #indiedev
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Jettelly Inc. retweeted
Unity 6 Editor Tools Essentials VOL. 2 has been updated and now includes 89 of 250 pages! If you own the book, all updates are free ✨ jettelly.com/bundles/unity-e… #gamedev
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OverCrowd is an Unreal Engine 5 plugin that helps create large animated crowds for scenes like cities, stadiums, and battlefields. 👥 See how it works: jettelly.com/blog/simulate-m… #UE5 #unrealengine #gamedev
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