Followed up yesterdays camera work with some light dynamic camera panning to mouse, gives it just a tad more fluidity, I think.
(Oh right, About the arms.. Player base revamp coming soon) #gamedev#pixelart#UnrealEngine5#indiedev
Continuing to flip/flop every day between mechanics and visuals, Today was a Visuals day. In Metal Dread towns are an essential part of the core re-playability they need to feel lived in, Cozy, and alive. It will tell me when it's finished. #ScreenShotSaturday#IndieDev#pixelart
Itโs #ScreenshotSaturday!
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๐ผ Share screenshots only
๐ Repost this
โฅ Like, comment on, and support other devsโ screenshots
โ No embedded posts, quote reposts, trailers, or video clips.
Weโll pick 2 winners: Top Screenshots and Top Supporter.
#CelebrateIndies
Meet Geist,
Captain of Griffin (GRFN) a covert squad of patriots looking to resurrect the Encartian Federation, and deliver New Bastion City back into its hands.
#gamedev#indiedev#cyberpunk#pixelart
Honestly, I'm making the game I want to play. In my mind that's something that looks like Replaced/The Last night, but closer combat feel, to Metal Gear Solid meets Hyper Light Drifter. What does it look like to you so far?
#gamedev#indiedev#pixelart#cyberpunk#isometric
Letting a KIMERA into the Oasis seems a bit bad for business, But Then again I guess all that Zilla doesn't come without some strings attached..
#IndieDev#Gamedev#pixelart#Cyberpunk#MetalDread
Meet Bats & Gall, two of Metal Dread's main story characters. They come as a pair: Bats is the brains and Gall is the brawn.
Brainfreaks are rarely seen outside of the Citadel. If you meet one traveling, you can expect their psychic prowess is Mecha beast. ๐ง โก
#IndieDev#PixelArt#Cyberpunk#Gamedev#MetalDread