ForMind is almost ready to get in your mind! But are YOU ready??⚠️
We are glad to share that we have upload DEMO on Steam and you can go and get it!
Feel free to share your thoughts after you try it and let's look into the future together!🧟♂️
#indiegame#gamedev#indiedev#horrorgame#zombiesurvival
NEW Patch for Whatever It Takes!⚔️
Patch 0.16 is live! And it's contain many cool features like NG mode, Boss rework and seamless tutorial.
Read the full changes by following link below and play our DEMO🔥🔥🔥
store.steampowered.com/news/…
ForMind: Demo Update 1.0.1 is LIVE!
We’ve analyzed your feedback and released the first major patch for the demo. The biggest news: we value your time, so we’ve added checkpoints!
Key updates:
💾 Save Points: No more starting from scratch after you fall.
🌍 10 New Languages: Now localized in RU, EN, CN, ES, DE, JA, FR, PT, IT, PL.
⚔️ Tutorial Overhaul: Mastering combat and movement is now much smoother.
⚙️ Stability & FPS: Improved performance and fixed frequent crashes.
Thank you for your support and feedback — it’s making ForMind better every day! 🚀
Full patch notes on Steam: store.steampowered.com/news/…#indiegame#gamedev#indiedev#horrorgame#zombiesurvival#survivalhorror#indiegamedev
Showing a glimpse of the development process for Whatever It Takes!
We're working on the enemy's block mechanic.
The enemy can block attacks from completely different directions 🛡
Also, a small spoiler on the left side of the screen 👀
#indiegame#gamedev#indiedev#indiegamedev#rpg#DarkFantasy#UE5
Whatever It Takes — patch 1.0.1 is out 🔥
Training dummies, Y‑axis inversion, camera shake slider, new sounds, three new languages.
Your feedback isn't gathering dust. And you can leave more under the full patch note:
store.steampowered.com/news/…