Gaming News, Reviews, & Updates | Covering #PS5, #Xbox, #PC, and more | News & Round-Ups | Links in Bio For More 🎮

Joined April 2017
11,348 Photos and videos
KAMI retweeted
10 years ago today, Sony hosted a historic PlayStation E3 2016 press conference with: - God of War reveal with orchestra - Marvel's Spider-Man reveal with Insomniac Games - Death Stranding reveal with Hideo Kojima - Resident Evil 7 reveal with Capcom
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KAMI retweeted
Over the last week, I've been developing a custom Photo Mode mod for RDR2 built from the ground up inspired by TLOU2 and Insomniac Spider-Man. It features the ability to move the sun's position anywhere in the world for perfect lighting (a first for any RDR2 mod, thanks to @Disquse), place hero lights throughout a scene, and includes several features inspired by TLOU2's Photo Mode, such as custom aspect ratios.
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Jun 12
Resident Evil Veronica will have have a playtime of roughly 12-15 hours, "if not a bit longer." The game is described as a "tense, resource management focused" survival horror experience with similar DNA to Resident Evil 2 remake.
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Replying to @AestheticGamer1
(18/20) be "similar, if not a bit longer" than the original Code Veronica. -Says you don't need to have played the original Code Veronica to enjoy this game, but this game has a lot of narrative ties to the rest of the series, so if you play some other RE games first, you may
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Replying to @totithoth
Half the community is going to hate me for saying this, but the only way to keep Bungie alive right now is to support Marathon. People keep comparing Marathon numbers to Destiny and frankly, that's ignorant. Marathon was never designed to do Bungie numbers. The conversations about that were very upfront early. It's more aligned with Tarkov than Destiny. Completely different target markets that just so happen to have a wide intersection with Destiny target markets since it uniquely has so many.
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Jun 12
One of my favorite things about Metaphor: ReFantazio was that it finally left the high school setting. We saw what Atlus's team of writers were able to do when they had the freedom to explore an entire world and tackle more mature themes like political drama, race, and wealth inequality. Plus actual adult cast members. Persona 6 will probably stick with the high school setting since it's proven successful for them. And to be fair, the Persona series has always dealt with heavy themes. But it's always done through the lens of a high schooler. I hope P6 takes notes from Metaphor. P6 is a different team internally from Metaphor but I hope some of that rubs off on them.
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Jun 12
New XBOX CEO plans to focus on new entries to beloved franchises like Halo, Fallout, and Elder Scrolls. • Fallout and Elder Scrolls are two particular areas of focus • Microsoft CEO and CFO have approved plans to spend more on top-tier games in the coming fiscal year beginning in July • Microsoft has reportedly considered spinning off Xbox into a subsidiary or creating a joint venture with other partners (via @theinformation / theinformation.com/articles/…)
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Jun 12
Final Fantasy VII Revelation director says 95% of the developers from Rebirth stayed on for Part 3. He credits this staff retention as a big reason why the game only took 3 years to develop! bloomberg.com/news/newslette…
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Jun 12
Alien Isolation 2 hands-on previews are out and it's looking just as tense as the first one - my favorite horror game of all time. ▫️ Story is set a few months after the first game ▫️ New protagonist named Blake ▫️ The Xenomorph is fully unscripted once again, dynamically hunting the player based on sound and movement ▫️ Amanda Ripley isn't playable, but she does narrate some scenes ▫️ Game features both exterior and interior environments. Explore the surface of the planet this time as well as the new Kurasaki Station. ▫️ Most of the 30 minute demo took place in the same lab that ejected from the Sevastopol in the first game (with a present inside) ▫️ Sequel has the same director as the original and many of the same people ▫️ Core gameplay and tension will feel familiar to fans of the original ▫️ Visuals are a generational leap over the first game ▫️ Custom lighting and audio system designed to tailor the experience and atmosphere exactly ▫️ Interior spaces feel claustrophobic, while exterior spaces make you feel exposed ▫️ You'll have different tools and gadgets you can use to 'divert, distract, and disrupt' ▫️ The team is specifically designing gameplay to take advantage of these tools and opportunities, rather than just 'hiding in lockers' ▫️ The game primarily takes inspiration from the original 1979 Ridley Scott film @AlienIsolation #AlienIsolation2
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Jun 11
Blood Message | 19 Minute Gameplay Demo: ▫️ Narrative driven, linear action adventure game ▫️ Third person melee action combat with stealth sections ▫️ No HUD or UI elements during gameplay for an immersive experience ▫️ Combat seamlessly blends standard attacks, contextual actions, dynamic finishers, and cinematic executions ▫️ You can also dodge, parry, block, and counter ▫️ AI companions can assist you in combat ▫️ Use obstacles in the environment to obscure enemy vision ▫️ Dogs can alert enemies to your position ▫️ Your finishers can be interrupted by enemies ▫️ Boss fights including heavily armored warriors ▫️ Chase sequences and cinematic set pieces ▫️ You play as Pei Changguan, a messenger sent to deliver a message with his friend/brother Ning ▫️ Hostile enemy invaders are mercilessly killing civilians ▫️ Pei discovers that his son Ning has left to join General Zhang's army ▫️ Story is heavily inspired by real life historical events ▫️ Full demo was captured directly from an early game build ▫️ At the end of the demo, Pei collects his sword and sets off to go after his son ▫️ Developed by 24 Entertainment (Naraka: Bladepoint) ▫️ Travel across over 1,000 miles of ancient Chinese landscapes ▫️ Confirmed for PC and console (release window TBA) @BloodMessageBM #BloodMessage
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Jun 10
Halo: Campaign Evolved has a new third person mode that can be used for the entire campaign. This can be done by using the new 'Perspective' skull. There are 42 skulls in the game, nearly 3x as much as any previous Halo title.
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Jun 10
Fable | 30 Minute Life Sim Gameplay: youtube.com/watch?v=doV0yq4k… ▫️ 1,000 handcrafted, fully voiced NPCs ▫️ Hundreds of story conversations with over 2 hours of performance captured cinematics ▫️ Hundreds of branching dialogue choices ▫️ Every choice has a consequence ▫️ Six major regions - Oakshire is the countryside area shown in the demo ▫️ Your reputation is represented by the 'Reputation Cloud' - a list of words with characteristics that you're known for ▫️ Morality goes beyond just good and evil. Choices can be multi-faceted and morally gray - even being kind can divide opinions. ▫️ Each NPC has their own individual view of your choices ▫️ Your choices will spread throughout the town ▫️ You can buy literally any business, and take on their ▫️ Once you buy one, you can set prices, wages, and manage the staff ▫️ Each employee has their own characteristics. For example, if your bartender is known for being caring, it can net you a 10% income boost. ▫️ You can hire any NPC off the street ▫️ Villagers react to the reputation you've built and remember the things you do to them ▫️ Every shop has NPCs working in them. Some like rich people, while others hate them. This can affect your prices. ▫️ If a shop owner hates you they can increase their prices by 80% just for you 💀 ▫️ Your character can be fully customized at shops including tailors, hairdressers, tattooists, and more. Every settlement has different options. ▫️ There are rare outfits to discover in the more dangerous parts of Albion ▫️ Wardrobes allow you to change body, skin tone, clothing, head, hair, and more ▫️ You can check on your properties and relationships in the menu ▫️ You can check your Reputation Cloud in each area on the map ▫️ You can reset your reputation by paying the Town Crier (can be expensive) ▫️ You can buy any house in Albion with enough gold ▫️ Once you buy a house you can set the rent price, manage tenants, and even kick them out and move in yourself ▫️ If you kick them out though, it gives you a reputation as being heartless. Every choice has consequences. ▫️ There are mansions and much larger houses you can buy ▫️ If you commit crimes, guards can come after you and your reputation will be affected ▫️ Dynamic time of day where every NPC has a daily routine ▫️ You can romance NPCs if you meet their preferred characteristics ▫️ Take them on dates and even marry them and start a family ▫️ You can divorce them, or they can divorce you if you make the wrong choices ▫️ You can do an evil playthrough too - this will also affect your reputation ▫️ Combine Strength, Skill, and Will in combat ▫️ Choose your playstyle including weapons, skills, and abilities ▫️ Backup will arrive for guards until you leave the area ▫️ Commiting enough crimes will give you a bounty ▫️ Paying off bounties does not remove your reputation - it will stick with you until you intentionally try to change it ▫️ Releasing February 23rd, 2027 on PS5, Xbox, and PC @Fable @PlaygroundGames #Fable
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Jun 10
Resident Evil Veronica is confirmed to be fully third person game. ▫️ Developed by the same team as RE2 and RE4 remake ▫️ Capcom considers Veronica just as important as the numbered titles ▫️ Some things will be 'retuned' ▫️ Modernized gameplay, reimagined storyline, and vividly detailed graphics ▫️ Because the story takes place only 3 months after RE2, Claire is not quite a seasoned veteran yet ▫️ Capcom shot down the fan theory that the 'V' in REV is supposed to stand for the number five, rather they wanted to make it one impactful word similar to other entries (via @Eurogamer)
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This past week really felt like the golden era of E3. Shoutout to all the teams and developers who made these events possible. Everyone crushed it. It's a great time to be a fan of games.
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Jun 9
Destiny 2 is currently the #1 Global Top Seller on Steam. New ending credits are now available via the Director.
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Destiny 2 reaches 167,000 concurrent players on Steam for its final update. • Highest point in two years • Almost 2x Marathon's all-time peak The community showed up strong even at the very end.
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