Officially a memeber of the #gamedev#indie community ! This is very much a dream i never even believed I'd be able to have, now becoming a reality.
Hope I'll be worth your while ๐
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First trailer for CHAPTER 51, starring Colman Domingo & Abigail Breslin.
โข Follows a FBI agent investigating the 3 girls' murder in Hollywood
โข The film is shot in multiple formats including hand-held cameras, VistaVision, Ultra Panavision, IMAX & a new anamorphic IMAX format
The inconsistance of the coloring, aspect ratio, weird situations and framing, hyper stylisation... And i didn't even talk about the reversed helicopter shot, it looks like an AI fever dream.
Am I the only one who thaught that Clockwork Revolution game (loved the trailer) should have been a kind of Dishonored spin off, like some Chonicles of Dunwall type game
I've been thinking about it from the get go and they're already so close visually and conceptually.
#Godot#3D#LowPoly#GameDev#IndieDev#Blender
I also added safes - along with the ability to hack them. By the way, hacking them depends on your skill level. Yep, just like in VTMB
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City 17 in Half-Life is a masterclass in art direction. Mixing monolithic, brutalist alien architecture right into the heart of a decaying, post-Soviet European city creates a sense of dystopian dread that most games struggle to replicate. It feels hauntingly real.
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Thanks for all the love on this post everybody! I drop daily retro gaming content here: history threads, design breakdowns, and nostalgia trips. I'm also currently developing my own retro-inspired game with @OutPoweredGames. Follow if that's your thing!
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Just found an old 1998 E3 interview showing an early, never released build of Prey, and my mind is completely blown. They were showcasing seamless, real-time portal tech a full NINE YEARS before Portal came out. Looks like straight-up witchcraft.