Release your imagination and build your ideal game without the hassle. Available on Steam! Published by Gotcha Gotcha Games & part of the Maker family of tools!
At long last, after seven years of development, Arcanion: The Mekanos Invasion will be released on Steam, and Nintendo Switch on June, 25, 2026. The Steam page is available to access right now. Be sure to wish list it in preparation for the next chapter in the series.
store.steampowered.com/app/4…#スーパーゲ制デー#indiegame#indiedev#gamedev#PixelGameMakerMV#アクツクMV
Devs should never feel bad or apologize for taking the time to make something that is good and cool!
x.com/rkm_stn/status/2065556…
The bounce back on the knife parry is particularly nice!
#gamedev#indiedev#PGMMV
Giving this a boost because we need more creators making games that use traditional art in non-traditional settings. It's one of my favorite aesthetic choices!
x.com/KawatareG_info/status/…#gameart#gamedev#AGMaker
It’s a 9x6 grid puzzle game!
x.com/PGMMV_jp/status/206497…
Parent object generates a block as a child, counts 1, places a new block above the first block. Needs to protect against overflow better, but next up is color match deletion!
#AGMaker#GodotEngine#puzzlegame
I'm trying to modernize it a bit. Weapons have two types now. Melee & Projectile. Projectiles require unique ammo for usage. I've replaced the torch with the Molotov. While very rare players might also find firearms to help with encounters.
Work continues on the falling block puzzle:
x.com/PGMMV_jp/status/206425…
Keeping alignment on the collision boxes so that things glide without catching on each other took some trial and error, and switching gravity makes it easy to check!
#indiedev#AGMaker
New sample game Metsugoku Smash is available with the release of Action Game Maker v1.2.14!
guild.rpgmakerofficial.com/t…
There's a new fluid effect, several bug fixes, and standardization of distances around pixels! Check it out!
#gamedev#GodotEngine#AGMaker
Metsugoku Smash is almost ready for its debut as a new sample for #AGMaker, so our samples dev is on to his next project, a match-3 falling block puzzle:
x.com/PGMMV_jp/status/206387…
He usually has his own spin on the rules, so I wonder what it'll be this time!
#indiedev#GodotEngine
Well, this is just an eggscellent idea for a boss fight!
x.com/LavadropEU/status/2062…
I hope I am easily able to beat her when I get a chance to challenge her. Seems like it would be quite a bit of yolk on my face if I failed!
#gamedev#puns#PGMMV
Posting a new game update for Ollie and the Merchant of Dreams. The swamp area now has a new zone you can access by diving underwater and it will lead you to a new optional boss: the Winged Gorgon.
Defeat her to unlock the hidden library and an Easter Egg.
#ドット絵#PGMMV
User VicariousExp posted this on our official Discord, and I wanted to share it with everyone! It's still early according to the dev, but I love to see people exploring different genres with #AGMaker!
#indiedev#GodotEngine
I love seeing people post stuff like this:
x.com/GS_1968_OX/status/2059…
Bought a tool, got something working, and showing results in the same day. Don't be scared to share first steps: it's worth celebrating the start of a new journey!
#gamedev#indiedev#indiegamedev
Our sample maker is back with a tip on making enemies that patrol around a perimeter:
x.com/PGMMV_jp/status/206203…
When the shape changes, make sure to update the enemy movement at an angle, not in a straight line: less likely to fall off!
#AGMaker#GodotEngine#gamedev
Hell ya! It's official now:
x.com/PGMMV_jp/status/206142…
Metsugoku Smash is getting polished up for release as our next free sample game & project included with Action Game Maker! There's a complete play loop, so lots to study & learn from!
#AGMaker#GodotEngine#indiedev
The developer of Shiki-Shiki! Haunted Dungeon (out now!) is working on his own side-scrolling shooter:
x.com/KawatareG_info/status/…#PGMMV ended up being an engine for Mega Man-likes, and if #AGMaker gets used for a lot of shooters? All for it!
#indiedev