Official Account. For all games, media and information from ProjectMarakar.

Joined May 2022
22 Photos and videos
For those wondering as well. My aim currently is to make something completely ground-breaking with Pixel Game Maker MV. It has a lot of potential that I can see. Just like the RPG Maker series.
27
I'm trying to modernize it a bit. Weapons have two types now. Melee & Projectile. Projectiles require unique ammo for usage. I've replaced the torch with the Molotov. While very rare players might also find firearms to help with encounters.
2
1
4
585
For the few people that have contacted me through discord, this was developed with @PixelGameMaker you can visit their page and check them out. I highly recommend it!
2
48
Here is the Inventory screen for KnightShayde. Players can select three Items and three Relics. Items are limited use and while relic provide passive upgrades. The main thing i wanted to test was the Oculus Mortem Relic. I love the idea of parallel worlds in games.
2
48
Sub-Zero Mythologies often gets a lot of hate (I actually like the game lol). I wanted to make a fangame where the story follows a younger Kuai Liang adjusting to the sub-zero title. The story would be a massive departure from canon. Here's the movement so far.
1
43
It's almost been 40 years since 6 counselors went missing at the camp without a trace. The camp now reopened, 4 new counselors find themselves having to survive and learn of what really happened all those years ago. Each with their own strengths and weaknesses, can they survive?
1
47
Been working on a fan project as well in pixel game maker mv. A fan sequel to the Nes Friday The 13th. Players would have to find and rescue campers while finding the necessary items to escape the camp. It would have crafting, an inventory system, etc. Jason can also be defeated
1
43
Hey all! Been a bit. Trying to get back into the flow of work and have actually been working on a few things I want to show off and get feedback on. But I have been doing work on KnightShadye and other projects. I added a new dialogue box to the game. What do you think?
1
42
Hey! Been a second (Please excuse that lol) But i was still working on KnightShayde! (and a few other things lol) Here's a video of what the final version of the title screen will look like. (Note: The music is a place holder from another game and this @PixelGameMaker MV)
1
1
445
Hey all! Been a bit. My grandfather had recently passed and I needed time. But I'm back and will try to have more updates regularly! Did more work on The brotherhood, getting it's systems in place. I'm getting better @PixelGameMaker. Have an update for Knightshayde as well soon!
1
7
365
As stated before while working on Knightshayde I decided to make some smaller project and after getting some resources from itch.io I've finally started purring somethings together. This is "The Brotherhood". Perhaps the start of something new? Surely! More soon!
1
1
219
Back to working on KnightShayde! I'm working on the Travel journal map system for dungeon levels. @PixelGameMaker does have a nice mini map plugin though I made this from scratch. This took far longer to make than I'd like to admit! Players can also find a map of the area.
1
4
429
It's been a while since my last update. It's been a tough few weeks, and I struggled with depression. I'm staying true to my dream, as my parents would have wanted me to. Working on a demo for KnightShayde and seeking support on Ko-fi. Thanks for your patience, everyone."
93
Internet was down for a bit. Back up now. Working on a few things. Here's some sprite work from a point and click Macventure style game I'm doing as a small mini project along side KnightShayde. I've never attempted to make a point and click with Pixel game maker mv. More soon!
124
Did a lot of reflecting now that I am where I am in life. With both my parents gone I felt down but I knew how much they wanted me to push to be a game developer. Looking through my hard drives there's a lot of game ideas in there. This one was to be a mega man like game.
1
134
The six are named RosaVolt (Lightning), Magnius (Fire), Hydrea (Water), Claus (Wind), Celselyne (Ice), and Roxford (Earth). I found that I had made quite a bit of progress with the sprites (At least for RosaVolt). I had a progress gif that I made.
1
79
These ones where a bit more detailed. Unfortunately these where as far as I got until life started to happen. Now I made a promise to myself that all these projects will see the light of day and be finished and released one way or the other.
57
Working on some sprites right now to get progress going steady. I wanted the overworld map to be more Zeldaish so I started thinking of power ups to give the player. Working on more now but I did a "raft" Power and a pickaxe power tho it needs more work to stand out when used.
2
3
585
I wanted to make a enemy that was a homage to that one cursed picture from Castlevania Rondo of Blood and came up with this enemy type. These Portrait Belles can instantly kill the player. There are also different variants with different abilities. Their AI isn't completed yet.
145