Joined April 2025
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Oh shit, I forgot to tell ya that... PlayerVox is out! 🥳 Hard to keep track of reality when you're deep in the code. We still have a ton of work to do and things to tweak on the site, but I couldn't wait any longer! 🛠️ As a French developer, it was basically a requirement for us to promote a killer French indie game like @DistantShoreGMS for our launch. Seriously, we can't wait for the full release! Go check it out! 🇫🇷🎮 See you all on PlayerVox! ♥️
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Sad. But expected.
Reports claim that Xbox is closing down Ninja Theory, the studio behind the Hellblade games. Staff were informed on a call today, but the team is hoping to find a buyer so they can continue operating. Just days after they revealed plans for a new Senua game expected in 2027.
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Hot take: Criticizing studios for using AI is pointless and downright annoying. You just have to accept it: it’s here to stay, and it’s going to become more and more prevalent, whether you like it or not. Period.
Stellar Blade is getting accused of using gen AI to create the Chinese signs shown in the Blood Rain trailer. According to them the text includes fake, nonexistent characters that anyone who reads Chinese would instantly recognize as nonsense.
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What did you guys think of this Summer Game Fest?
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Those guys are cooking. LET THEM COOK!
Hello everyone, As many of you just saw in today’s State of Play, pre-orders for Phantom Blade Zero will open this summer! At the same time, I want to share another update: Phantom Blade Zero will now launch on October 29, 2026, moved from its previous date of September 9, 2026. First of all, I want to offer my sincere apologies to all the players who have been following and supporting us. This was not an easy decision. More than anyone, we understand the expectations our players have placed on us. And precisely because of those expectations, we do not want to release Phantom Blade Zero knowing there is still an opportunity to take it one step further. Looking back over the past few years, the development of Phantom Blade Zero has been a thrilling journey of evolution. As we built the game, we continued learning, refining our technology, and expanding the scale and resources behind the project. From its first reveal in 2023, to its first offline hands-on demo in 2024, to the Seven-Star Sword Formation, Lion Dance, and Drunken Sword showcased in 2025, Phantom Blade Zero has continued to evolve year after year, with each new showing representing a clear leap forward from the last. And we have shared that evolution with players around the world every step of the way. Over the past few months, we have been streamlining content and focusing our efforts on polishing the areas that matter most. During this process, I saw one final opportunity for Phantom Blade Zero to make another meaningful leap forward. We have upgraded a number of character models and reworked many environments across the game, pushing them toward the highest standard we can currently achieve. We have also spent additional effort preserving as much of this visual impact as possible even without relying on ray tracing. Of course, ray tracing will further enhance the visuals, but our priority is to make sure the core look, atmosphere, and intensity of Phantom Blade Zero come through at full force for as many players as possible. A 50-day delay cannot solve everything. But it does give us enough time to complete a number of clearly defined and genuinely important improvements. These refinements will directly affect how the game feels when players first step into the world of Phantom Blade Zero. We could have delivered some of them through post-launch updates, but for the players who choose to join us on day one, we believe they deserve the best version of Phantom Blade Zero we can deliver from the very beginning. I am truly sorry for the delay, and I want to thank everyone who has continued to follow and support Phantom Blade Zero. This summer, we will have much more to show you. I believe every extra day of waiting will be worth it. I'd also like to share what you can expect next: 1. A new trailer that will release alongside pre-orders, featuring entirely new in-game footage. 2. After pre-order opens, we will also have a dedicated State of Play focused entirely on Phantom Blade Zero: a 15-to-20-minute deep dive into the game’s world, combat, exploration, and character progression systems. The vast majority of what we show there will be brand-new. We will share the exact dates in upcoming announcements! Once again, thank you all for your continued support! Soulframe S-GAME CEO / Creator of Phantom Blade Zero
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First look at God of War: Faye Sony Santa Monica revealed a new God of War spin-off starring Faye, Kratos’ wife and Atreus’ mother This confirms months of rumors that had circulated before the show.
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PlayerVox retweeted
Across ten thousand miles, the wind cuts through blood and snow. Some messages are written in silence. #BloodMessage Stay tuned. The journey back begins soon. bloodmessage.link/ad848
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PlayerVox retweeted
Due to on going market conditions I've only been able to use my PlayStation for watching TV.
Starting May 20, PlayStation Plus prices for new customers will increase in select regions. Due to ongoing market conditions, prices will start at $10.99 USD / €9.99 EUR / £7.99 GBP for 1-month subscriptions and $27.99 USD / €27.99 EUR / £21.99 GBP for 3-month subscriptions. This price change does not apply to current subscribers (except in Turkey and India) unless the existing subscription changes or lapses.
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Well… I'm currently considering the possibility of automating reposts at this point. 🥹
May 17
The new standard in open-world racing is here. Forza Horizon 6 a gundamn masterpiece. Our review: bit.ly/42vtMm3
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7/10 - too much water.
May 14
There’s plenty of reasons to dive in to Subnautica 2 at its Early Access debut, including the start of a captivating story, the interesting and stressful depths to explore, and the addition of simple but effective multiplayer options. Our review: bit.ly/4tSkT1f
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Please DO NOT... Support the devs. At least buy the real game afterwise 🙄
‘Subnautica 2’ has apparently been leaked online and is playable The game is set to release into early access on May 14
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There’s nothing more anti-gamer than a games journalist.
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Whether you like PoE or not, this player-feedback-driven development process is awesome! These guys are cooking!
Replying to @pathofexile
As many players choose to follow build guides from content creators, we’re introducing a Build Guide system to make this process easier. Simply download the build file you’d like to use, and it will appear in the game client, showing everything needed to create that build.
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ALT Ah Shit Here We Go Again Cj GIF

May 9
Mixtape sets a new standard for coming-of-age stories in games. Here are a few reasons why it got a 10:
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Hey! You can now import directly your games from Steam, GOG, Xbox, and PlayStation! 😎
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The IGN review of Mouse PI For Hire is like a parody of game journalists. They gave the game a 6/10 (reminder that they gave Black Ops 7 a 7/10) for the following reasons: -Too many cheese references (in a world of mice) -You kill too many people (yes, really. You kill people in a shooter, what a surprise) -There isn't enough noir (in a game inspired by 1930s Mickey Mouse cartoons) -Too many references to old movies (in a game explicitly inspired by 1930s cinema) -There's too many arenas where you have to kill all enemies (in a fucking boomer shooter) -The game's story is not serious enough to be a true noir (when did the fucking game ever CLAIM to be a true noir? It's a fucking cartoon) This motherfucker seriously looked at a satirical game inspired by 1930s Mickey Mouse cartoons and expected to play LA Noire or some shit. Games journalists are not real people, man.
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Ah shit, here we go again...
Apr 14
Mouse: P.I. for Hire is a solid enough FPS that nails the aesthetics of both the 1930s cartoons, but its writing is so busy making references to other things that it’s actually painful to sit through at times. Our review: bit.ly/4vvDamI
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PlayerVox retweeted

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Mar 30
Marathon is a ruthless and unforgiving extraction shooter that’s worth every ounce of hell it puts you through. Our review: bit.ly/4lYeHlV
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