JunkLite, #videogame that reinvents crafting! Discover a post #cyberpunk world. Collect Junk fight enemies, infinite combinations of mods & weapons! #indiedev

Joined May 2023
26 Photos and videos
Rash Monster Games retweeted
BINGUS BINGUS BINGUS!!!
🐱❤️‍🔥FELINI PLUSH GIVEAWAY!!!❤️‍🔥🐱 @HaloRises117 & I are chomping at the bit to get into Season 2 of Marathon and we wanted to bring you a FELINI GIVEAWAY! 🐈 🚨How to enter: ❤️ Like this post ✍️ Comment Your Favorite Faction Below 🔃 Repost & 👥 Follow @MarathonGG_ & @HaloRises117 ! Giveaway ALSO ENDS on June 9th!! So be sure & enter GOODLUCK!!! 🎉 (Winner will receive a FELINI Plush as soon as possible!)
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Rash Monster Games retweeted
🐱❤️‍🔥FELINI PLUSH GIVEAWAY!!!❤️‍🔥🐱 @HaloRises117 & I are chomping at the bit to get into Season 2 of Marathon and we wanted to bring you a FELINI GIVEAWAY! 🐈 🚨How to enter: ❤️ Like this post ✍️ Comment Your Favorite Faction Below 🔃 Repost & 👥 Follow @MarathonGG_ & @HaloRises117 ! Giveaway ALSO ENDS on June 9th!! So be sure & enter GOODLUCK!!! 🎉 (Winner will receive a FELINI Plush as soon as possible!)
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Rash Monster Games retweeted
Very old gif from one of the first versions of the game, including a little girl some of you might recognize and a regular neko
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Rash Monster Games retweeted
Tokyo Stories -working title- produced by Drecom Co., Ltd. 居なくなってしまった彼女の物語は、この都市でまだ続いていました。 The city continues to tell her story, even after her disappearance. beats by @newly______ #tky_stories #gamedev #pixelart
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Rash Monster Games retweeted
This style I say, I say
Sin and Punishment (2000)
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Rash Monster Games retweeted
Oh hell yea! The pixel gods saw this, and knew it was good n sweet n totally awesome. Congrats @sadcatstudios for all the marvellous work you've done, can't wait for everybody to play this masterpiece!
REPLACED is OUT NOW on PC and Xbox! Uncover the sinister secrets of Phoenix Corporation, through the eyes of its own creation, R.E.A.C.H. Your journey through Phoenix City begins now.
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Rash Monster Games retweeted
「初音ミク」の新ビジュアルが公開。手がけたのはイラストレーターのLAM氏 news.denfaminicogamer.jp/new… 「風通しが良く現代的な雰囲気と、普遍的な初音ミクらしさが同居するデザインを作って頂きました」と「初音ミク」開発プロデューサー・佐々木渉氏もコメント。最新『初音ミク V6』は4月14日に発売
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Rash Monster Games retweeted
Absolute wealth of interviews with Japanese devs from the 80s/90s and so on translated to English, wonderful reads shmuplations.com/
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Cassidy (left) staring down the face of adversity #steampunk #cyberpunk #pixelart
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Yoko Taro has been one of our greatest inspirations, can't wait to see what he does with Evangelion
Brand New "EVANGELION" Anime Series Announced Written by Yoko Taro (NieR Automata) A Studio CloverWorks × Khara Production Directors Kazuya Tsurumaki & Toko Yatabe
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Rash Monster Games retweeted
Neo Industrial Design
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Rash Monster Games retweeted
12 Jan 2021
FFドット絵まとめ! たくさんのコメント、RT、いいねありがとうございました!✨ #pixelart
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Rash Monster Games retweeted
Just read @ballmatthew new The State of Video Gaming in 2026 report. Top ten takeaways for me: 1. Game industry revenue hit $195.6 billion in 2025. That's a new all-time high. Operating profits have declined since 2019. 2. Almost all of the growth went to three parties: Chinese publishers, platform holders like Apple, Google, and Sony, and Roblox. Everyone else is fighting over a market that barely moved. 3. There isn't one video gaming industry. There are many. A Western AAA studio, a Roblox developer, and a Chinese mobile publisher are in completely different businesses, with different growth rates and different competitors. 4. Roblox had 150 million daily users in Q3 2025. Its quarterly engagement is now equal to Steam, PlayStation, and Fortnite combined. It monetizes at $0.05 per hour. PlayStation monetizes at $0.44. Roblox is winning on volume. 5. Mobile game advertising generated $67 billion in gross revenue in 2025. Most industry analysis doesn't count it. Including ads, the non-China market grew $35 billion since 2021. Excluding ads, it grew $6.8 billion. The two numbers describe completely different industries. 6. US gamer participation is down 2.5 to 4 percentage points since the pandemic. Most of the eight major Western markets are flat or declining in players and spend. 7. The Rest of World is growing at 11.7% annually. The Mature Market 8 is growing at 1.4%. Capturing that gap requires designing for low-end devices, building economics around $5 to $50 per year per player, and making games for local cultures, not Western ones. 8. Of $136 billion in non-China content sales, platform stores took $33.7 billion in fees. That's iOS, Android, console, and Steam combined. D2C channels bypass most of those fees. Roblox has saved $422 million in platform fees since Q1 2022 by routing spend through its own channels. 9. Online sports betting hit $17 billion in US gross revenue in 2025. That's 35x what it was in 2019. iGaming globally generated $54 billion. TikTok averages 102 million daily hours in the US alone. These aren't passive entertainment alternatives. They're interactive, real-time, and built for engagement in ways most games aren't. 10. In 2025, 35.5% of all game content investment was outsourced. That's a record. And 74% of that growth is upstream: art, engineering, game design, not QA or localization. Hollow Knight: Silksong has 3 internal credits and 94 external ones. That's the new normal. Early access version: matthewball.co/all/presentat…
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Rash Monster Games retweeted
😍😍😍😍😍😍😍
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Game dev is too hard
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Combat footage coming soon! Stay Tuned! #gamedev #indiedev #indiegame #ゲーム制作進捗報告 #フォロー歓迎です #ガンダム/サガ/モンハン/アトリエ/ぷよ/ゲーム制作/ #Unity #半導体 スーパーゲ制デー #スーパー開発デー #ゲーム制作
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Rash Monster Games retweeted
Jan 5
Coruscation sequence mockup #pixelart #animation
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