Joined August 2018
184 Photos and videos
Pinned Tweet
New Atlantic ‘41 devlog about depth charges and sound effects. stephanrewind.itch.io/atlant… @playdate #Atlantic41game #IndieGameDev #indiedevhour #1bit #Pixelart #RetroGaming
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Super stylish U-boat pixel art with some unique crypto gameplay, with Papers, Please vibes. This beauty sits very high on my wishlist!
False Echo Rotor Ops: OBSCURA machine is a complex encryption device. In order to utilize it properly one must know the exact combination of the three rotors which are placed inside, under the metal cover. Combinations change daily. Let's hope that the enemy is not aware.
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Reaction videos is the most detestable, lazy, exploitative trend in a long list of despicable social media inventions.
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Looks good!
🕹️When I’m not putting together grades or working on Cranko! , I try to spend a few hours every day developing my isometric adventure: Wormfood @playdate What do you think? I’m hoping to have a demo very soon and more details in the next issue of the mag cranknockout.com
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StephanRewind retweeted
Great news to all @playdate users all around the🌎 Cranko! magazine now available in digital format Pre order issue #4 here !👇 cranknockout.com/ @playdateplaces @y_pladate_c @panic @playdateAlerts
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StephanRewind retweeted
Replying to @RewindStephan
@RewindStephan Hope Atlantic 41 will be released this year !
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StephanRewind retweeted
Cranko! 5 is right on time! ⏰ cranknockout.com/ First issue this year with a special article on Playdate 3D games, news, reviews, interviews and a GIANT walkthrough of Diora a poster. Don't be late to the party! @playdate @panic
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New Atlantic ‘41 devlog about visual and sound detection, and the struggle of balancing gameplay. stephanrewind.itch.io/atlant… @playdate #Atlantic41game #IndieGameDev #indiedevhour #1bit #Pixelart #RetroGaming
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StephanRewind retweeted
Thank you so much Don, Nick, and Ryan from @hellopdpodcast for mentioning Cranko! 🥰@cranknockout on your last episode! Have a nice Xmas and happy and spinning 2026!
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StephanRewind retweeted
Character collaboration will feature in many of the puzzles in my new Melkhior's Mansion spin-off for the Playdate. A quick turn of the crank switches between characters. #playdate #gamedev #indiedev #pixelart bitglint.co.uk
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StephanRewind retweeted
Wrapping up the year as the editor and unhinged mind behind the Playdate community’s most-read magazine. 4 issues in under 6 months. Endless thanks to everyone who jumped in and helped fuel this wonderfully reckless adventure.👏 @playdate cranknockout.com/
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Privileged to be interviewed by @land_patricio for his cool real paper @playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover! cranknockout.com/
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StephanRewind retweeted
🤯 BIG NEWS: Microsoft just open-sourced the original Zork I, II & III source code under the MIT license! The legendary Z-Machine ZIL code that started it all is now on GitHub for everyone to study, mod, and compile. Thank you Microsoft, Xbox and Activision! 🔗 Zork I: github.com/historicalsource/… 🔗 Zork II: github.com/historicalsource/… 🔗 Zork III: github.com/historicalsource/… It is pitch black. You are likely to be eaten by a grue… unless you `git clone` first 😏
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This looks like my kind of game. Bought!
6 Feb 2025
Keep Driving, our management RPG about life on the open road, is OUT NOW! [on Steam] 🌍 Explore an early 2000s setting 💥 Unique turn-based 'battle' system 🔧 Strategic resource management 👋 Pick up folks along the way 🚗 You’re young, you have time… 🎵Sound on!🎵
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New Atlantic ‘41 devlog, going over the final visual improvements of the periscope view. Plus some bad weather tweaks. stephanrewind.itch.io/atlant… @playdate #Atlantic41game #IndieGameDev #indiedevhour #1bit #Pixelart #RetroGaming
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itch.io is broken once again. None of the animated gifs will animate, which ruins all the work I’ve done for the latest devlog. I’ll wait for a fix on their part. If not I might have to stop devlogs for a while and focus on development.
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I was able to find a hack. Devlog is now online :)
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Some years ago I had in mind to make a game with pixel art renditions of many famous 70’s through 80’s movie characters. I may revive the project at some point, but at the time I was streaming my work on these guys. Here’s an example. youtu.be/CyccpAK37rU?si=GoPl…

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Be warned. They’re real time, raw, unedited stream recordings, with long introductions about the history of the character or the film, so get ready to fall asleep to my monotonous voice.
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