Joined November 2017
132 Photos and videos
Kim | PuppetWorks retweeted
wotah🌊🤍 #akumillust
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For commercial uses, you arent buying art. You are buying rights. The more commercial use you want, the more rights you will need. The artist sells their lifeblood to you, of course its expensive. Its not about what it is, but what its used for. Guess what the Apple logo costs.
IM FUCKING SORRY…?
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Kim | PuppetWorks retweeted
Happy Birthday, Himey 🪡✨ No one loves Blade from HSR more than you and honestly… we respect it. Blade birthday cake next year! ⚔️🎂
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Kim | PuppetWorks retweeted
Kawaii! #Live2D
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Kim | PuppetWorks retweeted
Why this is: The cmo3 file is like liquid gold. As a rigging artist giving your cmo3 someone can: - reuse mass reproduce your work file for other models or their own commissions. - Mass produce your file and profit off of your work - Take your techniques and your style - The credit will become confusing when a model that no longer looks like the original rig is still credited. Rigging is a technical art form. Most people don’t know the time and personal techniques that are put into models. A lot of big name rigging artists don’t show how reproduce their style because in rigging style is everything and what sets you apart. If someone gets a cmo3 and literally can reproduce all the rigging artists hard work spent on it. Even to the point of mass selling it on a larger scale or using it for their own commissions- the rigging artist is the only one who gets hurt. You pay for a cheeseburger at a restaurant but you don’t pay to know the recipe.
Riggers if I'm paying you to rig my model that file should also go to me. I PAID FOR IT. it is MY MODEL. Like what is this industry ? I pay THOUSANDS of dollars to not own the file of my own rigged model ????
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Kim | PuppetWorks retweeted
Everyone already shared their fair take about 2D Vtubers source file access rights, and I'd like to add from technical viewpoint that Lina's bring here. You can, in fact, import moc3 file back into Live2D Cubism. However you can only import them in Animation mode. Which means you can make new animations out of any Vtuber models, and export the motion3 files. That's the most extent the editor allows you. Anyone can "steal" your physics settings. Physics json delivered in your models is a readable text format. Live2D Editor has function to import physics file. Give someone an hour to recreate the parameters and they get your whole physics setup without the model. And then anyone theoretically can make expanded use of their models to be used in games or other applications. I'm not sure if this has been tried however. I do heard some Vtubers games featuring Live2D models but I'm not sure if they are using actual models. Those are list of possibilities of what you can do with Vtubers moc3 files that I can think of. Now what if Live2D editor allows us to import moc3 files to Editor? Say that, deformers, parameters and meshes can be imported, but read only. Only modifications they allow is either opacity, screen blending or removing the objects. Moc3 has no PSD info attached, but you can regenerate atlas from imported meshes. Any people can add new PSD on top of those and rig them just like they normally would, with a moc3 as a base rig. I don't really have much knowledge in 3D modeling space so I appreciate if anyone "umm actually" me on this, but with exported 3D models you probably losing info like bone names, rig script, modifiers, but anyone can import their 3D models back to Blender and edit the meshes or even retopo it as they like. We could have same thing with 2D models. However that means Live2D has to rewrote their 20 years old codebase from the ground up (happy 20th anniversary btw), but it's actionable. The only question if they think it's worth the effort. Live2D is still in this weird spot whether they want to go all in Vtubers, Game devs or even TV Anime production (yes they are making anime too. Aniplex owns the majority shares of the company). One decision they make will impact the others. Japanese bureaucracy doesn't help either. With that in mind I don't believe it will changes in near future.
Replying to @Lina_Hoshino
Live2D is the ONLY creative ecosystem where artist's only options are either sharing their entire raw working project file, or a black box moc3 that cannot be touched by anyone ever again. This is NOT normal. This is an artificial situation caused by Live2D being closed.
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Kim | PuppetWorks retweeted
spotlight
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I don't understand why but I guess AI enthusiasts all like to talk like they are Naruto villains I see now where the issue lies 😭
Baffling to see people still not grasp the problematic nature of generative AI even after all this time We are not educated enough for how technologically advanced we have become, it's getting silly 🤡 (please read a book before you compare things to Nvidia)
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Baffling to see people still not grasp the problematic nature of generative AI even after all this time We are not educated enough for how technologically advanced we have become, it's getting silly 🤡 (please read a book before you compare things to Nvidia)
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Kim | PuppetWorks retweeted
That’s a wrap — Sunshine Memories pre-orders are officially closed! 🌅 Huge thank you to everyone who supported us and our artists. We’re so excited to get these out to you and see all your amazing unboxings soon. Thank you from all of us at Puppet Works 💛
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Kim | PuppetWorks retweeted
Final 3 days 🕘 Pre-orders closing 🔜 puppet-works.myshopify.com/p…
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Kim | PuppetWorks retweeted
Tap me...? 😳
Get your FREE standee ‼️ 1 Week left 💛 ⛱️ Pre-orders are LIVE: puppet-works.myshopify.com/p…
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Kim | PuppetWorks retweeted
Get your FREE standee ‼️ 1 Week left 💛 ⛱️ Pre-orders are LIVE: puppet-works.myshopify.com/p…
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Kim | PuppetWorks retweeted
🪡 Puppet Works is going to be at Dokomi 2026! We are honored to announce our collaboration booth with @FutureLegendsVT Please come find us at booth 10N08 - We look forward to meeting you! ✨
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Kim | PuppetWorks retweeted
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Kim | PuppetWorks retweeted
Ame and Patches just found something big! It’s in our bio.🪡
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Kim | PuppetWorks retweeted
Just 2 weeks left to grab your copy of Sunshine Memories! 💛 So many amazing artists poured everything into this. Don’t miss your chance to own a piece of their worlds. ⛱️ Pre-orders are LIVE: puppet-works.myshopify.com/p…
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Kim | PuppetWorks retweeted
Introducing DUALCREST Relentless craft, no corners cut. Featuring: @vivixstar 🫐 @Pembiklimon 🍋 Two more reveals and info tomorrow. Stay close.
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Kim | PuppetWorks retweeted
a standee possibly? 😳
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Kim | PuppetWorks retweeted
💛 —【 Artbook Update! 】 If you pre-order Sunshine Memories, you’ll also get : ✦ lil' sunshine fun Amelia sticker ✦ digital pet Patches sticker ✦ Both by the amazing @momoiiroo Limited time until April 27th ✦ ⛱️ Pre-orders are LIVE : puppet-works.myshopify.com/p…
💛 —【 Sunshine Memories 】 We’re SO excited to announce our first artbook featuring 25 incredible artists! Get your own piece of the summer fun, before they're gone forever ✦ ⛱️ Pre-orders are LIVE : puppet-works.myshopify.com/p…
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