We sat down with the CEO of 1047 Games, Ian Proulx, to talk about their newest title Empulse (
@PlayEmpulse)
π₯Timestamps
00:00 - Intro
00:20 - Ian's entrance to gaming
1:25 - What is Empulse?
3:10 - Inspirations for Empulse
5:10 - How is this different than Splitgate?
6:00 - Most defining part about Empulse
7:15 - Why focus on movement?
9:30 - Movement Mechanics
12:00 - When did they start development?
14:45 - Release date
15:00 - Goals with multiplayer, progression, items, etc
16:30 - NO item shop
18:00 - Will Splitgate weapons be in game?