NSFW - 18 Official Sigma Novus artist page. Purveyor of Pop Punk and Power metal. Human fueled, AI driven. Music is Music. Music available on most platforms.

Joined May 2026
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Here's several reference sheets for anyone that wants to use my OC. Sorry they are still kinda rough, not that skilled with making reference sheets yet.
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Okay its bed time for me all. Goodnight
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I made a new song -> suno.com/s/F4dQpOEMGqRvY0jH I like it, it's catchy haha
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Another awesome prompt from @Novie_VT
Replying to @Novie_VT
Please make sure to fill in your Character's name in the "CHARACTER NAME DISPLAY" section [ENTER CHARACTER NAME] ________________PROMPT STARTS HERE:________________ MASTERPIECE, museum-grade anime illustration, exhibition-quality artwork, ultra-detailed, 8K HDR, impossibly refined rendering, legendary manga-cover composition, collector's-edition poster quality, breathtaking visual storytelling, iconic character presentation, absolute peak anime craftsmanship. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ CHARACTER NAME DISPLAY ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Character Name: [ENTER CHARACTER NAME] Display the supplied Character Name prominently within the artwork. Requirements: β€’ premium manga-cover title treatment β€’ separate from the Stand name β€’ visually important but secondary to the Stand presentation β€’ integrated naturally into the composition β€’ fully readable β€’ professionally typeset β€’ publication-quality typography β€’ correct spelling β€’ coherent lettering β€’ elegant title design The Character Name and Stand Name must appear as two completely separate pieces of text. Avoid corrupted text. Avoid pseudo-writing. Avoid random symbols replacing letters. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ CHARACTER IDENTITY PRESERVATION ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Use the supplied character as the absolute identity reference. Preserve with extremely high fidelity: β€’ facial structure β€’ eye shape and eye colour β€’ hairstyle and hair colour β€’ body proportions β€’ silhouette β€’ expression language β€’ clothing design β€’ accessories β€’ tattoos and markings β€’ species traits β€’ recognizable identity The character must remain immediately recognizable. DO NOT redesign the character. DO NOT alter age appearance. DO NOT alter body shape. DO NOT alter facial anatomy. DO NOT simplify defining features. NO IDENTITY DRIFT. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ SIGNATURE JOJO-STYLE POSE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Create a completely original dramatic pose that feels uniquely associated with this specific character. The pose must be generated from: β€’ personality β€’ visual design β€’ archetype β€’ clothing β€’ silhouette β€’ emotional atmosphere β€’ apparent confidence level Requirements: β€’ exaggerated confidence β€’ dramatic asymmetry β€’ elegant but intimidating presence β€’ dynamic hand placement β€’ fashion-model sophistication β€’ impossible balance that still feels believable β€’ iconic silhouette β€’ powerful visual readability Avoid generic standing poses. The viewer should instantly think: "This is their signature pose." ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ CAMERA DESIGN ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ DO NOT use a flat frontal view. Use: β€’ low-angle hero perspective β€’ dramatic 3/4 view β€’ Dutch-angle composition β€’ cinematic lens distortion β€’ strong foreground/background separation β€’ dynamic perspective depth The character should dominate the image. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ CHARACTER-DERIVED STAND SYSTEM ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Generate a completely original Stand based entirely on the supplied character. The Stand must emerge naturally from: β€’ appearance β€’ clothing β€’ accessories β€’ colours β€’ markings β€’ personality β€’ symbolism β€’ emotional atmosphere β€’ archetype β€’ visual motifs The Stand should feel like the character's soul made manifest. The viewer should immediately understand: "This Stand could belong to nobody else." ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ UNIQUE STAND NAME GENERATION ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Generate a completely original Stand name. The name must be derived from: β€’ the character's personality β€’ visual motifs β€’ symbolism β€’ emotional themes β€’ colours β€’ overall atmosphere Requirements: β€’ memorable β€’ iconic β€’ mysterious β€’ visually striking β€’ suitable for a legendary supernatural battle manga Avoid existing Stand names. Display the generated Stand name prominently within the artwork. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ UNIQUE STAND ABILITY GENERATION ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Generate a completely original supernatural ability for the Stand. The ability must emerge naturally from: β€’ personality β€’ symbolism β€’ emotional themes β€’ visual motifs β€’ archetype The power should feel: β€’ intelligent β€’ dangerous β€’ visually spectacular β€’ reality-altering β€’ memorable Avoid generic elemental abilities unless they naturally emerge from the character. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ STAND ABILITY INFORMATION PANEL ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Include a premium manga-guidebook-style information panel integrated naturally into the artwork. The panel should appear: β€’ carved into reality β€’ etched into dimensional fractures β€’ projected by Stand energy β€’ embedded within supernatural architecture β€’ woven into cosmic geometry β€’ manifested through magical sigils Display: ABILITY NAME A short memorable title. ABILITY DESCRIPTION A concise 2–4 sentence explanation describing exactly what the ability does. The description must be: β€’ fully readable β€’ written in elegant English β€’ grammatically correct β€’ encyclopedia-style β€’ official-databook quality The information panel should feel like a natural part of the world rather than a floating textbox. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ STAND STAT PANEL ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Generate an authentic Stand stat display. Categories: POWER SPEED RANGE DURABILITY PRECISION POTENTIAL Possible values: A B C D E The ratings should be logically generated according to the Stand's ability. Present them using premium manga-guidebook graphic design. The panel should feel authentic to a supernatural battle manga. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ JOJO MENACING ATMOSPHERE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Include classic JoJo-style supernatural pressure symbols. Examples: γ‚΄ γ‚΄ γ‚΄ γ‚΄ γ‚΄ γ‚΄γ‚΄γ‚΄γ‚΄γ‚΄ ドドドドド Requirements: β€’ varying scale β€’ layered depth β€’ partially transparent β€’ integrated into energy effects β€’ floating through the environment β€’ creating overwhelming supernatural tension The symbols should feel as though reality itself is reacting to the Stand's presence. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ STAND PRESENTATION ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The Stand manifests behind, around, above, below, or partially through the character. Use: β€’ overlapping silhouettes β€’ dramatic framing β€’ supernatural energy β€’ layered depth β€’ atmospheric effects β€’ powerful visual storytelling The character and Stand must function as one unified composition. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BACKGROUND DESIGN ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Create a unique environment inspired by the character and Stand. Include: β€’ supernatural architecture β€’ symbolic imagery β€’ cosmic patterns β€’ dimensional distortions β€’ mystical geometry β€’ reality fractures β€’ dramatic lighting The environment should reinforce the generated ability. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ TEXT QUALITY REQUIREMENTS ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ All displayed text is important. Prioritize: β€’ correct spelling β€’ readable typography β€’ coherent English β€’ consistent title design β€’ legible Stand name β€’ legible ability name β€’ legible ability description β€’ legible Stand statistics Avoid corrupted text. Avoid pseudo-writing. Avoid random symbols replacing letters. Typography should appear professionally typeset and publication-ready. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ART STYLE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Premium anime illustration inspired by legendary supernatural battle manga. Extremely detailed linework. Masterful composition. Expressive facial rendering. Luxury colour design. High-contrast shading. Museum-quality visual storytelling. Every element should feel worthy of an anime art exhibition. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL OUTPUT ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Aspect Ratio: 9:16 The character occupies approximately 70% of the frame. The Stand occupies the remaining visual space. The final image should resemble the cover of a lost masterpiece volume from a legendary supernatural battle manga series, featuring a completely unique character, a completely unique Stand, a unique Stand name, a visible Stand ability explanation, classic JoJo atmosphere, and an authentic Stand stat panel.
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Oh, what a lovely goddess you are.
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The Chaos Bard Frame...love it
Thats it! You're mechs now! This prompt converts a ref sheet into a "mechanized" one. Have fun! MECHA ASCENSION β€” CHARACTER β†’ COMBAT FRAME CONVERSION Aspect Ratio: 2:3 vertical character sheet layout @image1 = CHARACTER REFERENCE Transform the character from @image1 into a fully realized humanoid combat mech while preserving the character’s identity, silhouette, personality, fashion language, and emotional presence. The mech should feel like: β€œthe mechanical evolution of the character itself.” Not: β€’ a pilot beside a mech β€’ a normal armored suit β€’ generic Gundam armor β€’ bulky industrial machinery The character has BECOME the mech. ━━━━━━━━━━━━━━━━━━ IDENTITY TRANSLATION ━━━━━━━━━━━━━━━━━━ Mechanically reinterpret: β€’ hairstyle silhouette β€’ facial structure β€’ outfit layering β€’ belts and straps β€’ jewelry and chains β€’ coat shapes β€’ boots and gloves β€’ weapon motifs β€’ emotional expression β€’ color palette Examples: β€’ fur collars β†’ segmented thermal plating β€’ belts/straps β†’ tactical harness systems β€’ necklaces/chains β†’ hanging machine talismans β€’ cloth layering β†’ layered armor plating β€’ leather textures β†’ matte composite armor β€’ boots β†’ magnetic combat greaves β€’ jewelry β†’ engraved insignias ━━━━━━━━━━━━━━━━━━ MECH DESIGN ━━━━━━━━━━━━━━━━━━ Style: β€’ sleek anime mech β€’ cinematic mechanical realism β€’ layered armor segmentation β€’ exposed internals β€’ hydraulic musculature β€’ glowing energy seams β€’ angular armored silhouettes β€’ mechanical spine systems β€’ armored cabling β€’ reactor-core energy systems The mech should feel: β€’ agile β€’ elite β€’ dangerous β€’ tactical β€’ emotionally expressive β€’ handcrafted β€’ legendary Avoid: β€’ blocky proportions β€’ toy-like simplicity β€’ chibi styling β€’ flat armor β€’ low-detail robotics ━━━━━━━━━━━━━━━━━━ FACE & HELMET ━━━━━━━━━━━━━━━━━━ Preserve the recognizable personality of the character. Translate: β€’ hair spikes β€’ bangs β€’ sharp eyes β€’ expression shapes β€’ jawline silhouette into: β€’ armored visors β€’ segmented plating β€’ glowing optic slits β€’ antenna fins β€’ angular facial armor β€’ mechanical crown structures ━━━━━━━━━━━━━━━━━━ WEAPON CONVERSION ━━━━━━━━━━━━━━━━━━ Convert the original weapon into a mech-scale weapon system. Gunblade β†’ β€’ mechanized gunblade β€’ railgun edge β€’ reactor-powered blade β€’ tactical chain attachment β€’ engraved alloy surfaces β€’ glowing energy channels Weapon should feel: β€’ heavy β€’ premium β€’ iconic β€’ highly engineered ━━━━━━━━━━━━━━━━━━ CHARACTER SHEET ━━━━━━━━━━━━━━━━━━ Present as a premium anime mech reference sheet. Include: β€’ portrait panel β€’ full body front/back β€’ 3/4 view β€’ weapon panel β€’ armor detail panels β€’ core detail β€’ hand/leg detail β€’ optic modes Style inspiration: β€’ sci-fi concept sheets β€’ anime production materials β€’ premium game artbooks ━━━━━━━━━━━━━━━━━━ MATERIALS & RENDERING ━━━━━━━━━━━━━━━━━━ Materials: β€’ brushed titanium β€’ matte black alloy β€’ polished gunmetal β€’ carbon fiber β€’ ceramic composite armor β€’ glowing blue energy accents Rendering: β€’ ultra-detailed β€’ cinematic β€’ sharp focus β€’ premium concept art β€’ mechanical realism ━━━━━━━━━━━━━━━━━━ COLOR RULES ━━━━━━━━━━━━━━━━━━ Preserve the original palette. Primary tones: β€’ black β€’ gunmetal β€’ silver β€’ steel Accent: β€’ vivid electric blue energy glow Maintain contrast between: β€’ matte armor β€’ glowing internals β€’ polished edges ━━━━━━━━━━━━━━━━━━ FINAL FEELING ━━━━━━━━━━━━━━━━━━ The final image should feel like: β€’ a legendary JRPG mech unit β€’ an elite combat frame β€’ a protagonist-class war machine β€’ an anime mech built from identity itself β€œThis IS the character as a mech.”
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Are you not entertained?!
Prompt of the Day: ANCIENT ROME CHARACTER TRANSFORMATION πŸ›οΈβš”οΈπŸ‘‘πŸ’œπŸ’š Today’s Prompt of the Day transforms your character reference image into an original Ancient Rome scene β€” from imperial throne rooms and empress courts to arena battles, chariot races, senate drama, temple rituals, and victory processions. Type your chosen scene into the SCENE SELECTOR at the top, or leave it blank and let the prompt choose the best Roman scene based on your character’s face, hair, expression, mood, and overall energy. Try scenes like: Roman arena combat Imperial throne scene Empress court scene Roman banquet court Ancient chariot race Imperial victory procession Roman senate confrontation Temple ritual Beast spectacle in the arena Have fun with this one πŸ›οΈ ............................PROMPT STARTS HERE............................ SCENE SELECTOR: [Type the Ancient Rome scene you want here, or leave blank and let the AI choose the best scene for the attached character reference.] Examples: Roman arena combat β€” an armored Roman arena fighter in active combat inside a vast amphitheater, with sand, crowds, banners, weapons, dust, and dramatic movement Arena group battle β€” multiple characters as Roman arena fighters in a large-scale combat scene, with pulled-back framing, clear group readability, armor, weapons, and action Imperial throne scene β€” a Roman emperor or empress seated on an elevated marble throne, surrounded by guards, attendants, servants, gold details, draped fabrics, and imperial luxury Empress court scene β€” a powerful Roman empress in elegant white Roman garments, surrounded by palace attendants, marble columns, jewelry, fabrics, and regal atmosphere Roman banquet court β€” a noble, emperor, empress, or honored guest at a luxurious ancient banquet with servants, fruit, wine cups, cushions, columns, and warm golden light Ancient chariot race β€” a Roman chariot racer in action during a dangerous high-speed race, with horses, dust, cheering crowds, and monumental stone architecture Imperial victory procession β€” a grand Ancient Roman victory parade with banners, laurel wreaths, soldiers, crowds, musicians, and ceremonial pageantry Roman senate confrontation β€” a dramatic political power scene inside a marble senate hall with formal Roman clothing, togas, columns, and authority Temple ritual β€” an Ancient Roman ceremonial temple scene with torches, incense, sacred statues, priestly garments, marble steps, and solemn imperial atmosphere Beast spectacle in the arena β€” a Roman arena survival scene with animals, handlers, dust, crowds, weapons, and intense danger Scene selection rules: Use the typed scene selector as the main scene concept. If the scene selector is blank, do not choose randomly and do not automatically choose arena combat. Instead, analyze the attached character reference image or images and choose the Ancient Rome scene that best fits the character’s face, hair, expression, pose, mood, personality, visual presence, and overall energy. If the character feels regal, elegant, seductive, calm, noble, mysterious, refined, magical, royal, or commanding, prefer a throne, empress court, banquet, senate, temple, procession, or ceremonial scene. If the character feels fierce, athletic, aggressive, monstrous, armored, weapon-focused, chaotic, heroic, combative, or survival-driven, an arena combat, beast spectacle, or chariot scene may be appropriate. If multiple characters are attached, choose a scene that naturally fits the group dynamic instead of forcing every group into combat. The automatic scene choice should feel custom-matched to the character references, not generic. Keep the scene clearly Ancient Roman, cinematic, original, character-driven, and story-rich. Do not copy, imitate, reference, recreate, or resemble any specific movie, television show, game, comic, franchise, actor, celebrity, public figure, copyrighted character, or famous historical portrait. Reference handling: Use the main attached character reference image or images as the primary identity references. Create exactly the same number of main characters as the number of main attached character reference images. Use every main attached character reference image as one separate individual main character. Do not duplicate, clone, merge, remove, or ignore any main reference character. Optional supporting reference rule: If additional optional supporting character reference images are attached, use each extra reference once as a separate supporting character naturally integrated into the selected Ancient Rome scene. Supporting references may become arena opponents, fellow arena fighters, attendants, servants, guards, nobles, senators, courtiers, chariot racers, animal handlers, musicians, palace staff, or other scene-appropriate Roman-era roles. Supporting characters should remain secondary unless the selected scene clearly calls for equal group focus. Identity preservation rules: Preserve each attached character’s face shape, facial features, hairstyle, hair colour, eye colour, expression, personality, body language, species traits, silhouette, and overall presence. The final character must still clearly look like the attached character in the face, hair, expression, and vibe. Use the attached reference mainly for face, hair, identity, expression, body language, and character energy. Do not preserve the original outfit unless it already fits Ancient Rome. Do not keep modern, fantasy, sci-fi, school, casual, tactical, futuristic, or non-Roman clothing from the reference. Do not redesign the face or hair into a different person. Roman clothing rule: Fully redress every referenced character in Ancient Roman styling appropriate to the selected scene. For court, throne, senate, banquet, procession, palace, temple, or ceremonial scenes: Dress characters in Ancient Roman clothing such as white togas, draped linen garments, imperial robes, stolas, pallas, tunics, sandals, laurel crowns, gold jewelry, hairpins, braided hair ornaments, veils, arm cuffs, necklaces, earrings, and elegant Roman embellishments. Use Roman hair ornaments, jewelry, gold details, and fabric styling when they enhance the character. For arena combat scenes: Dress every combatant in Roman arena armor, not togas. Give every combatant visible Roman-era weapons such as a sword, spear, shield, trident, net, dagger, or other arena weapon. Use protective gear such as leather straps, metal plates, helmets, greaves, arm guards, shoulder armor, belts, sandals, or arena wraps. The scene must show active combat, not a static pose. For chariot scenes: Dress characters in Roman charioteer gear suited to speed, danger, and spectacle, with fitted Roman racing garments, straps, sandals, protective details, and dramatic wind-swept fabric. Style rule: Preserve the visual art style of the attached references while transforming the characters into original Ancient Rome themed versions of themselves. If the references are anime, keep them anime. If they are stylized, keep that stylization. Do not turn the characters photorealistic unless specifically requested. Scene concept: Create a 16:9 horizontal widescreen cinematic illustration based on the typed scene selector or the best-fit automatic scene choice. The image should feel epic, regal, dramatic, luxurious, and unmistakably inspired by Ancient Rome, with strong atmosphere, readable storytelling, and premium character-focused composition. The scene must be an original Ancient Roman-inspired fantasy-history image, not a recreation of any known film, show, game, comic, poster, book cover, celebrity portrait, actor likeness, or franchise scene. Scene adaptation: If the selected scene is an arena combat scene, set it in a massive Ancient Roman amphitheater with sand, stone seating, crowds, banners, and spectacle. Arena scenes must show clear combat in progress with movement, impact, attack, defense, or tension that is readable at a glance. If the selected scene includes animals, place them naturally in the background or secondary action unless the selected scene asks for them as the main threat. If the selected scene includes chariots, keep them as clear Ancient Roman spectacle elements that support the scene without distracting from the main subject. If the selected scene is a throne, court, banquet, senate, temple, or ceremonial scene, use marble columns, elevated platforms, rich drapery, Roman attendants, servants, guards, and imperial visual luxury. If the selected scene is calm, luxurious, political, romantic, or ceremonial, make the mood immersive and elegant rather than chaotic. Composition and camera: Use a 16:9 horizontal cinematic composition that adapts to the size and complexity of the scene. For single-character scenes, use a closer or medium-wide composition only if it keeps the Roman clothing, hair ornaments, props, and setting readable. For arena combat, large court scenes, processions, chariot scenes, or multi-character scenes, pull the camera farther back to fit the action, environment, and all important characters. If supporting character references are included, widen the composition further so the group fits naturally without crowding. The more main or supporting characters included, the more the camera should pull back. Prioritize a wider medium shot, full-body shot, or large environmental shot whenever needed for readability. Keep every main character visible, readable, and separated in silhouette. Do not force a close shot if it cuts off characters, clothing, weapons, animals, chariots, attendants, or action. Environment: Build the environment around the selected scene. Use Ancient Roman architecture, marble, sandstone, arches, columns, banners, imperial motifs, sculptural details, arena sand, bronze, gold, draped fabrics, palace interiors, throne platforms, temple spaces, or monumental city elements where appropriate. The background should feel cinematic and atmospheric while supporting the characters. Lighting and mood: Use lighting that matches the selected scene. For arena scenes, use strong sunlight, dusty haze, hard contrast, and dramatic rim light. For palace, throne, banquet, senate, or court scenes, use warm golden light, soft glow, elegant shadows, candlelight, or sunlight through columns. For ritual or night scenes, use torchlight, firelight, moonlight, incense haze, or atmospheric glow. The mood should feel epic, regal, dramatic, and immersive. Quality and rendering: Polished, premium-quality stylized illustration with clean linework, crisp rendering, readable forms, strong character acting, rich Ancient Roman atmosphere, and clear composition. Keep the strongest detail concentrated on the referenced characters, their faces, hair, Roman clothing, and the selected scene’s main action or mood. Do not: Do not ignore the SCENE SELECTOR. Do not choose arena combat automatically for every character. Do not choose randomly if the scene selector is blank. Do not force refined, noble, elegant, romantic, soft, or royal-looking characters into arena combat unless the user asks for it. Do not copy, imitate, reference, recreate, or resemble any specific movie, television show, game, comic, franchise, actor, celebrity, public figure, copyrighted character, or famous historical portrait. Do not use the likeness of any real person. Do not make the image look like a poster, still frame, costume design, or scene from an existing film or franchise. Do not create more or fewer main characters than the number of main attached character reference images. Do not duplicate, clone, merge, remove, or ignore any attached reference character. Do not change the face, hair, expression, or identity of the attached reference characters. Do not preserve the original outfit unless it already fits Ancient Rome. Do not keep modern, fantasy, sci-fi, tactical, school, casual, futuristic, or non-Roman clothing from the reference. Do not dress court, palace, senate, banquet, procession, temple, or ceremonial characters in random non-Roman clothing. Do not put arena combat characters in togas instead of armor. Do not make arena combat scenes into static posing scenes. Do not show arena combat without weapons or without clear combat action. Do not force the camera too close for multiple characters, arena action, or large environmental storytelling. Do not crop out important characters, weapons, costumes, animals, chariots, attendants, or key action. Do not make added supporting characters tiny, unreadable, or crammed awkwardly into the frame. Do not make the background busier than the characters. Do not make the composition crowded, flat, or hard to read. Do not make the main subjects blurry, tiny, hidden, or unreadable. Do not create messy anatomy, extra limbs, malformed hands, distorted faces, or muddy textures. Do not use photorealism unless specifically requested. Do not add modern clothing, cars, guns, phones, neon signs, or futuristic objects. Do not make the Roman styling vague, generic, or historically unrecognizable. Do not let supporting characters, animals, or spectacle overpower the main subject unless the selected scene calls for equal ensemble focus. ..............................END OF PROMPT.................................. #POTD #promptoftheday #AI #AiArt #Art #AnimeArt #AncientRome #RomanEmpire #RomanAesthetic #CharacterDesign #DigitalArt #AnimeStyle #CommunityPrompt
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This looks awesome, another epic prompt @ShirogamiGai
Today's Prompt : Luxury Jewelry! Ladies and Gentleman, show us your most expensive pieces whether it's a family heirloom or personalized collection! Prompt in the comments. Today's lovely collections come from @Reiphira and @Maegatron3030
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Uh @AquariaCelestia I think I found something of yours.
Today's Prompt : Treasure Chest Opening! Now you can be like a certain little elf hero and show off your finds. Hope you get something good! Today's adventurers are @Nomma_o and @K_sarah_morhowl. Like always prompt in the comments.
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Sigma Novus retweeted
✨️Why did I not think of this myself?!βœ¨οΈπŸ˜…πŸ’œ
Replying to @AquariaCelestia
I 100% thought you were going to pull a Mystical Device that needed to be charged πŸ˜†πŸ€£
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Sigma Novus retweeted
Today's Prompt : Treasure Chest Opening! Now you can be like a certain little elf hero and show off your finds. Hope you get something good! Today's adventurers are @Nomma_o and @K_sarah_morhowl. Like always prompt in the comments.
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Sigma Novus retweeted
✨️beautiful✨️
Who Will You Sit With? Prompt Below:πŸ‘‡
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Sigma Novus retweeted
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If you havent already be sure to check out my newest Glitch Punk album Thunder in the Static, live on Spotify. Its also available on youtube and amazon. open.spotify.com/album/2lhss…
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Last post before I head out on my route. Getting closer!
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Alright, thanks to @lewdlizardland , I came up with a new prompt! Both loving, heroic, or simply silly. Behold! Princess carry prompt. ========Start of Prompt======== @Image1 is the carrier @image2 is the princess/victim Every time this prompt is used, randomly generate a unique and different princess carry scene. Do not repeat the same setting, lighting, or expression combination from previous generations. Fixed core elements: - @Image1 is actively princess-carrying @image2 securely in their arms (one arm under the knees, one supporting the back). - @Image1 has a heroic or loving pose and expression while carrying. - @image2 is being carried and looks up at @Image1 with helpless or loving eyes. Randomize the following elements on every generation: - Setting & atmosphere: randomly choose between romantic & tender, explosive action/rescue, dire or dangerous circumstances, or a dramatic mix of beauty and danger. - Lighting, time of day, weather, and environmental effects (golden hour, stormy night, firelight, magical glow, heavy rain, explosions in background, etc.). - Subtle pose nuance of @Image1 (strong protective hero, gentle and loving, urgent or strained, tender and intimate, etc.). - Emotional intensity and micro-expression on both characters while staying within "heroic/loving" for @Image1 and "helpless/loving" for @image2. - Camera angle and composition (slightly low heroic angle, intimate eye-level, dramatic low angle, over-the-shoulder, etc.). Do not default to the same choices. Create a fresh and varied scene each time this prompt is run. polished digital painting, semi-realistic anime rendering, masterpiece illustration, epic quality, high detail, cinematic lighting, dramatic atmosphere Negative prompt: No blending of the items, no odd eye placement, no missing sections of body parts, no floating arms, hands, or legs. No odd body parts or deformed limbs. No extra limbs, no bad anatomy, no text, no watermark. ========= End of Prompt======== Thanks again to Katreya, I really do hope that image made you feel better. Examples:
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Good morning all, another work day ahead in the heat. Not looking forward to it lol hope everyone is having a good morning
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Well its about that time. Stayed up to late once again. The Bard Needs his rest so he can suffer through another work day in the heat tomorrow.
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I think I need that Doctor Visit now.
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I give you the Living Shadow, Protector of realms. @TheRealGillisX, The Shadow Forged
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