Worked on Red Viper, IWBTG Remastered, and various Game Maker hacking projects.

Joined December 2019
17 Photos and videos
Pinned Tweet
25 Feb 2024
Just released Red Viper, a Virtual Boy emulator that runs on the Nintendo 3DS. All official games run at full speed! github.com/skyfloogle/red-vi…
305
2,860
13,317
950,422
Red Viper v1.3.0 introduces a new rendering system that downloads the image rendered by the 3DS GPU into the Virtual Boy's GPU. With this, Test Chamber works correctly at full speed, even on the original 3DS! github.com/skyfloogle/red-vi…
1
31
282
14,326
8 Nov 2025
Red Viper v1.2.0 introduces local wireless multiplayer! Compatible with games including the Mario's Tennis multiplayer patch, Hyper Fighting, and on New 3DS, the recently released Virtual League Baseball 2! github.com/skyfloogle/red-vi…
8
140
911
30,278
15 Aug 2025
Since today's still the 30th American Virtual Boy release anniversary in some parts of the world, I'm releasing Red Viper v1.1.0, featuring a software renderer to improve compatibility with PizzaRollsRoyce's incredible Test Chamber homebrew on the New 3DS! github.com/skyfloogle/red-vi…
3
40
245
8,231
29 Jul 2025
Red Viper v1.0.1 improves the UX for the new multicolor mode, allowing people to more easily share their palettes with others, as well as fixing some bugs that snuck into v1.0.0. github.com/skyfloogle/red-vi…
4
7
77
1,836
21 Jul 2025
Marking the Virtual Boy's 30th anniversary, I'm releasing Red Viper v1.0.0, featuring more advanced palette configuration and Circle Pad Pro support! github.com/skyfloogle/red-vi…
20
152
754
27,105
30 Jun 2025
Got lots of "is x in range" checks in your performance-sensitive code? Here's a micro-optimization for you: // 2 branches slow = pos >= start && pos < end; // 1 branch fast = unsigned(pos - start) < size;
1
4
521
31 May 2025
I couldn't find an easily accessible tool to make animated banners for the 3DS Home Menu, so I spent an embarrassing amount of time my own. Check it out: github.com/skyfloogle/pycgfx
3
21
178
3,914
9 Mar 2025
Red Viper v0.9.8 features timing improvements, allowing games to play their audio at the correct speed! github.com/skyfloogle/red-vi…
6
32
174
4,945
17 Dec 2024
Red Viper v0.9.7 features a new anaglyph colour filter for 2DS users, and accurate render time emulation! github.com/skyfloogle/red-vi… The video below demonstrates the difference in Golf's level select.
3
5
32
799
21 Jul 2024
new addition to the family
9
21
305
31,558
Floogle retweeted
6 Jul 2024
Replying to @Blog2geeks1
@Blog2geeks1 recently interviewed me about Red Viper (in English). If you're interested in an hour of Virtual Boy and 3DS nerding, check it out!
Hello, Je vous propose aujourd'hui l'entretien que j'ai fait avec @Skyfloogle qui a réalisé un émulateur Virtual Boy sur 3DS! Bon visionnage et bon weekend les amis😊👍 (For my English friends the intro is in French but has subtitles) Have a nice WE! youtu.be/CD09bIlvGts
1
3
16
695
The new 0.4.0 version of VUEngine Studio adds a second built-in emulator config that allows you to wirelessly send ROMs to a Nintendo 3DS running @Skyfloogle's Red Viper emu for quick testing. vuengine.dev github.com/skyfloogle/red-vi… #VirtualBoy #homebrew #VUEngine #3DS
2
12
68
4,353
11 Jun 2024
Red Viper v0.9.5 features fully customizable controls, including toggle and turbo settings! github.com/skyfloogle/red-vi…
4
29
156
6,566
19 May 2024
i recently received confirmation that red viper has had circle pad pro support this entire time i had no idea, despite being the creator apparently support for it is built into the OS, and it's accessed the same way as the n3ds's additional controls for backwards compatibility
3
4
52
2,846
22 May 2024
this was a communication failure, circle pad pro support is not actually in yet oops
9
391
28 Apr 2024
Red Viper v0.9.4 introduces savestates, with 10 slots per game! github.com/skyfloogle/red-vi…
9
52
344
18,455
28 Apr 2024
There's also a new 3D splash screen courtesy of Morintari, which is a bit harder to convey accurately over Twitter.
3
14
636