yuzu shill (it's the future)

Joined January 2024
24 Photos and videos
shiwi 😴 retweeted
Mollo in Rivals 2💣💥 Rivals2のワークショップで2Dキャラクターが使えるようになったらしいぜ!ってことで試してみました! ガチで作ろうとしたらRoA1になかったスプライト描かないといけなくなるけどとりあえずお試しで…需要があれば続けるかなあ #rivalsofaether #rivalsofaether2
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shiwi 😴 retweeted
Doramigi did NOT learn from Miya at the last kagaribi bro what are we DOING 😭
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shiwi 😴 retweeted
The Doramigi script every tournament Step 1: Goes down early in the set Step 2: Gets fucked up on his 2nd game loss Step 3: "yo doramigi about to get upset??? 👀" Step 4: Doramigi remember he's playing Min-Min from ARMS Step 5: 20 second game 5 Step 6: MinMin for the WinWin
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shiwi 😴 retweeted
i lost to fleet today
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shiwi 😴 retweeted
Apr 14
Clairen confirming out of bullshit as usual
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shiwi 😴 retweeted
The Slade Trials
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shiwi 😴 retweeted
Next month's update is going to be our biggest yet! Get ready to grab your friends and lock in for: 🔸TEN chaotic new Casual Stages 🔸TWENTY items to fight over 🔸ONE (1) Slade joins the roster 🔸 New features like first-win-of-the-day bonus, UI updates, and MORE
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shiwi 😴 retweeted
WOW! 200k Stretch Goal Unlocked! Combo Devils will launch with 6 characters! Help us push towards more stretch goals to unlock more content and character #7! Thank you all so far for getting us here!
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shiwi 😴 retweeted
STREAMING COMBO DEVILS THIS GAME IS THE TRUTH youtube.com/live/1YVxVsJArtA…
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shiwi 😴 retweeted
My heart goes out to the developers at 2XKO. Fighting games are a tough genre even when you have a killer team and make a lot of great choices. We know it for sure as we let go of a quarter of our team this past month so our company could stay operational. Social media has made this kind of news worse, because everyone is so sure they know best and they feel obligated to share it to the void. But there are hundreds of reasons behind any success or any failure in this industry. Little details within the control of the development team and some outside their control that determine which games succeed and which games struggle. Go read any discourse on social media when a game shuts down or a new game pops off. You’ll find people simplifying down to one reason that makes sense from their perspective. This game was free to play and this one wasn’t. This game was 2d and this game was 3d. This game had too many samey characters and this game didn’t have enough. This game was too similar to that other game I like and this game was too different. But the truth is somewhere in between all those opinions. And there are likely many more reasons outside the common discourse, which often focuses on the surface level issues. We see so much more discussion around negative news because people feel validated when something didn’t click with them. You see less people arguing why Street Fighter 6 or Fortnite are doing great because “it’s obvious.” But if you asked 10 people who play those games why they like them, you might get 10 different answers. But the way social media rewards sharing dunks and I-told-you-so’s and arguing about them as much as possible only creates a bigger rift between developers and players. Developers know what they were able to achieve with the time and resources they had. They know what their strong points are and where they wish they could improve. What they don’t know is if the good aspects will resonate enough to make up for the bad or allow them the funds to improve the game as time goes on. Fans have the benefit of hindsight in a lot of these cases and even then, you can find so many takes that age like milk when a game has a great launch week then tails off or struggles out the gate then builds up momentum over time. I guess what I’m trying to say in this long rant is that maybe Sakurai was onto something when he asked Max Ketchum if he had ever made a game. I’d also like to say good luck to all those affected in today’s layoffs. If I was in a position to hire anyone, I would be sending messages right now. But unfortunately fighting games are hard and we’re only focused on keeping our team together for our next big update.
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shiwi 😴 retweeted
Never let me cook
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It's been less than a month and the onboarding resources are pretty bad but people are cooking with R2 Workshop 🥹
Rivals 2 Workshop, DK has been added, it is now a perfect game (DK mod by Gasim)
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AYO ODDWIN????
Feb 3
Excited to announce that I did the character select theme for Combo Devils!! Here's what it sounds like! Go support their Kickstarter! I got to play the game early and it's genuinely so much fun. video on it REAL soon
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shiwi 😴 retweeted
BLACK HISTORY MONTH MY NIGGAS
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shiwi 😴 retweeted
Combo Devils is LIVE on KICKSTARTER! We need your support to make this new fighting game a reality and smash through our stretch goals 👊
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shiwi 😴 retweeted
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People responding to this thinking it's a serious statement are seriously upsetting ☹️
Try to make a game that appeals to people who like to compete in super smash bros
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shiwi 😴 retweeted
With this Announcement, I'm happy to Announce I'm opening up Commissions for Rivals 2! Right now Checkpoint is down and Ko-Fi Doesn't quite work for comms, so DM me if you're interested!
Replying to @RivalsOfAether
This beta is just the beginning of the game's Workshop journey. Our goal is to give creators the tools to build amazing characters and content just like in Rivals 1. Read our launch article here to get started: store.steampowered.com/news/…
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shiwi 😴 retweeted
Want to make YOUR OWN CHARACTERS in Rivals II? Workshop Beta is officially here! Play as our new example character Armando or get started on your own today
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Jokes aside, AsumSaus really is a generational talent. Look at how seamlessly he blends the Rivals and Melee footage, it doesn't look out of place at all 😭
AsumSaus has me fucking cackling in my chair
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THIS VIDEO IS SO GOOD!!! GO WATCH IT! youtube.com/watch?v=8hmKIQS1…

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