CTO at Pixar.

Joined March 2012
38 Photos and videos
Steve May retweeted
19 Apr 2023
Exciting news! Elemental will premiere at this years 76th CANNES Film Festival on May 27! Closing out the festival. I am humbled by the honor. Here is a drawing I did to celebrate: #elemental
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Steve May retweeted
Besties assemble! Let’s hear it for the cast and crew of Disney and Pixar’s #TurningRed for their #GoldenGlobes Nomination for Best Motion Picture, Animated!
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28 Oct 2022
Proud to be a #Pixar #buckeye!
Happy #InternationalAnimationDay !! Did you know that Pixar CTO Steve May (@StephenFMay) is a TRIPLE Buckeye? B.S. '90, M.S. '92 and Ph.D. 1998. Steve has been with Pixar over 20 years and worked on films like Brave, UP, Monsters Inc and Finding Nemo. #BuckeyeForLife
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Steve May retweeted
Today at @Viewconference: “Pixar’s USD Technology - How it Impacts Animation… and Beyond!” with Steve May (@StephenFMay), CTO at @Pixar Animation Studios 🗓 : Thu, Oct 20, 15:15 CET (Fucine Area) 🎟 : viewconference.it/pages/regi… #3D #animation #technology #Pixar
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Steve May retweeted
What a pleasure to have alumnus @StephenFMay, @Pixar CTO, on campus today to chat with students about his Buckeye roots, how some of our favorite animated films were made & the many career paths in computer graphics 🎬🖥️
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Steve May retweeted
Check out the new poster for #Lightyear and see the movie only in theaters June 17! 👨‍🚀✨
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Steve May retweeted
Per Nielsen, Pixar's #TurningRed was the most-streamed title in the U.S. (including TV shows) of the week it debuted. The film scored 1.7 billion minutes of viewing in only three days, one of the best debuts for a film on Nielsen's chart.
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Steve May retweeted
We're announcing the second year of our Summer Learning Program! PLUS participating in Google Summer of Code☀️2 great global summer opportunities for individuals 18 developing skills in computer science, and pursuing technical careers in VFX & Animation aswf.io/blog/academy-softwar…
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Chuck was a true visionary and inspiration for so many of us in computer graphics, art, and animation.
As the daughter of a generative art pioneer, I'm sharing the treasure of images and ideas "Chuck" left behind for the generations to understand the formation of this digital art movement. @MuseumModernArt @V_and_A @Whitneymuseum @AlbrightKnox @ZKMKarlsrule @LACMA @Pixar @a16z
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Steve May retweeted
5 Apr 2022
This symbol. At this moment. On this campus. And in all our hearts and minds for every day going forward.
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Steve May retweeted
Amazing Luca crew and everyone at Pixar who helped us make Luca! You’re the winners in my heart! ❤️
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Steve May retweeted
Join me and others in the upcoming #GTC22 panel to discuss the journey of USD evolution toward becoming the foundation for RT content across a wide tools and software ecosystem including games @StephenFMay @mpetit @Enthed and more Tue 03.22 11am PST tinyurl.com/5dhhh8kr

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Steve May retweeted
27 Oct 2021
To infinity and … 🚀 Experience the origin story of a Space Ranger in Disney and Pixar’s #Lightyear, in theaters Summer 2022. 💫
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Steve May retweeted
In anticipation of “Soul of Jazz: An American Adventure” heading to renowned jazz museums around the country, Jon Batiste, musician and co-composer of Disney and Pixar’s "Soul," dives into jazz’s ability to bring those around us together 🎷 🎶: bit.ly/3lTyNA7
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Steve May retweeted
New skin material presets for #RenderMan! Featuring procedural, tileable, and @Substance3D materials which can be imported using either @ILMVFX's #MaterialX Lama or Pixar Surface. Oh, and a bonus preset too! renderman.pixar.com/skin-mat…
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