🥳🥳🥳I have open-sourced the code of our Siggraph 2023 paper:
shortest path to boundary for self-intersecting meshes
at:
github.com/AnkaChan/Shortest…
The code includes a test example that allows you to quickly get your hands on the algorithm. Please see the repo for more info.
I put out a new video about how to program a application in DX12 from scratch, in my series on Graphics Programming in Ukrainian. I go over descriptors, barriers, command lists, and other objects in DX12. Please share if you can!
youtube.com/watch?v=-2xsx1Hn…
I recommend checking out the talks from Academy Software Foundation Open Source Days 2023. There were a lot of great talks of the value of open source even for for-profit software companies. #OSS#ASWF#siggraph#USDaswf.io/blog/opensourcedaysw…
I waited for 2 years for this day! #SIGGRAPH2023#RealTimeLive! will start at 6 pm PDT.
The live stream on twitch.tv/acmSIGGRAPH will begin in less than 5 hours.
Watch it LIVE and vote for the WINNER!
The stage is set, the presenters are ready, and the countdown has started!
The ASWF USD Working Group has compiled a list of talks and events at SIGGRAPH 2023 related to USD. Hope everyone has a great conference!
wiki.aswf.io/display/WGUSD/S…
Intel has finally released a revamped version of its highly-popular Intel Embree Ray Tracing library, elevating the ray-tracing experience on the Arc GPUs to new heights. wccf.tech/1cd3e
I’m psyched to be headed to SIGGRAPH soon! Catch me at the #ASWF Open Source Days to chat about our GPU ports of Embree and Open Image Denoise. If I miss you there, I’d still love to hear from our users - these open source projects don’t happen without you events.linuxfoundation.org/o…