CTO, Core Technology @LuckyRobots - building a game engine for robotics training/simulation based on Hazel

Joined November 2010
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Well, here it is! We just shipped the very first version of Lucky Engine - a game engine purpose-built for robotics. Download now on Windows, Linux, and macOS - free for research & personal use: luckyrobots.com Go train some robots... or make some games. This is just the beginning, and we're planning to update frequently as we keep working hard. ❤️
We are super excited to share with you our initial release of Lucky Engine. We are building a robotics engine from the ground up to be what we wished we could find in a simulator before
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Let's Talk About AI youtu.be/NzpcuP2RAdQ

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Code Reviewing My Own Game Engine Series (Hazel 2D) youtu.be/aWGVjFTbXc8

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Should I start a new Game Engine series but this time I use AI to write most of the code 👀
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Would be WAY faster to create. Not sure exactly how it’ll turn out. What do we call this new engine…
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Yan Chernikov retweeted
testing robot policies has never been so much fun
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Reference Counting in C youtu.be/FP27I7v0BeM

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It’s going to be a fun year - we’re building a game engine for robotics training/simulation, based on Hazel! 🚀 Looking for both C Game Engine and AI/ML engineers, check out our open positions: luckyrobots.com/jobs
We’re building a new kind of robotics simulator, stay tuned.
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High-Performance GPU Compute C Minecraft Clone! // Code Review youtu.be/gJMF924lrzc

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SOMEONE Code Reviewed Hazel, My Game Engine youtu.be/Glq1oDBy1cQ

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