Joined August 2017
130 Photos and videos
2 Jul 2024
Have you ever looked through your project folder and wondered why you stopped making something?
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31 May 2024
Fellow #gamedev...do you get to a point in prototyping where you have to fight the urge to flesh out one aspect of the prototype at the detriment of not completing the prototype?
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29 May 2024
Hi, I'm prototyping. Its getting pretty crazy with all the itty bitty asteroids on the screen.
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27 May 2024
Why doesn't look_at(get_global_mouse_position) actually look at where the mouse is pointing? 🤔 I have to rotate(PI/2) to get it to work. #gamedev #gdscript #godot #help
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27 May 2024
Working on the shop UI, was thinking of going for a rusty, worn-out look, but it makes the font too hard to read. Seems kinda cluttery too. #indiedev #godot #pixelart
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23 May 2024
Well this is a concept for a space station base defense game I'm cooking up. #indiedev #pixelartist #gamedev
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20 May 2024
Don't look at my absolutely horrendous prototype art... This time I actually made a timeline for myself, wrote down to-dos, and made a plan. #gamedev #pixelart #indiedev
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17 May 2024
Does anyone else have a long list of projects folders in their game dev folder on their PC? #gamedev #indiedev
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15 May 2024
The big question is: Which head looks like a good ant head? Might end up using them all, but some for NPCs. I'm digging the green eyes, personally. #gamedev #pixelart #gameboycolor
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15 May 2024
I pulled out a random RPG Maker project that I worked on like 3 years ago. Why? Because I need to work on follow through! Can I actually finish a project I start? Or will I just keep jumping from project to project? #indiedev #rpgmaker
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17 Apr 2024
Totally not avoiding tough problems by instead making mock ups of what the game will look like... Thoughts? #indiedev #gamedevelopment #GodotEngine #pixelart
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16 Apr 2024
Dear fellow #indiedev s: When you hit a hard part of development that really challenges you, how do you keep yourself from moving on to another project because it's difficult? Asking for a friend...👀#gamedev #GodotEngine
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15 Apr 2024
Today, not much to show. Started working on a wave manager system, ended up with me refactoring the enemy node and still haven't figured out how I'm implementing it yet. How would you create a scalable enemy? #GodotEngine #gamedev #indiedev
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13 Apr 2024
Made just a bit of progress today. Had some personal things to handle. #gamedevelopment #GodotEngine #pixelart
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TriOrvis retweeted
It's #FollowFriday everyone! 👾 Devs, drop your games or upcoming projects in the comments below. 💬 As you already know, today every follow gets a follow back! ✨ ♻️ RT • 💖 Like • 👾 Follow #gamedevelopment #indiedev #gamedev #indiegames #steam #pc #itchio #gaming
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12 Apr 2024
Question for all you #indiedev 's out there: Do you track your time worked on a project? If so, what methods do you use?
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12 Apr 2024
Last night, I decided to focus on just the basics to get a prototype up and running without all the visuals. (I have a habit of polishing way to early) This morning, I made a functional turret that rotates based on enemy position! #gamedev #GodotEngine #pixelartist
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11 Apr 2024
I wasted a few days implementing currently useless features into my prototype... -shaders -masking -toggling visibility with mouse position (I also implemented dragging and dropping) #GodotEngine #gamedev #indiegames #pixelartist
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9 Apr 2024
This was a great book. It gives some great principles to use when planning any project. I'm going to work hard to "think slow, act fast" or "make haste slowly"
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8 Apr 2024
Have you ever spent 4 hours trying to figure out a shader when you don't even have the actual mechanics of the game done? 👀👀👀 Asking for a friend
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