💥New perspective!💥
In this article, we make what we believe are three important points:
1. We review a growing body of literature showing that human behavior in economic games is not solely dependent on the economic consequences of available actions but also on the linguistic description of the context and available actions. Therefore, to truly understand human behavior, we need to shift from outcome-based to language-based utility functions.
2. The rise of large language models makes this the right moment for this shift, for two reasons:
(i) People will increasingly rely on decisions made with the support of LLM-based systems. This support will come from language-based interactions, making the understanding of how language influences decision-making more crucial than ever.
(ii) LLMs are particularly useful for quantifying the linguistic descriptions of contexts and available actions, thereby helping to define utility functions over language.
3. To demonstrate point (ii), we collected 61 experimental instructions from the dictator game, an economic game that captures the balance between self-interest and the interest of others, which is at the heart of many social interactions.
Using GPT-4, we conducted sentiment analysis on these game instructions and attempted to predict actual human behavior from the instructions.
And it worked! Our meta-analysis shows that sentiment scores explain human behavior beyond economic outcomes.
We believe this might represent a first concrete step toward a better understanding of human behavior, one that accounts for the linguistic description of the context. Sentiment analysis can be the key tool to quantifying language in a way that can be incorporated into the utility function.
Full paper, open access:
royalsocietypublishing.org/d…
w/ Roberto Di Paolo,
@matjazperc,
@VPizziol
Let me also mention that we are working on follow-up projects on this topic. If you have comments, ideas or criticisms, we would be very happy to hear from you.