A new team will develop a game set in The Veiled Dominion starting January 2026.

Joined December 2025
12 Photos and videos
Working on dynamic character generation at runtime! So far we can create sprites for a new character in less than 30 seconds. But they are only frames - not animated. Ie Idle, Hit, Attack, Death.
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You'll be able to have conversations with our NPCs. And don't worry, no chance of them breaking character.
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Dynamic, LLM-generated battle maps.
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We've settled on a game concept! Teaser image!
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Pitch video for my game idea. The team rejected it...
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Still looking for an artist and game designer. Today I played this odd proof of concept: olderthanbefore.itch.io/feat… Worth checking out if you want to see some unconventional game writing.
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I spent today playing tons of itch.io game jam games, looking for a creator to whom I'd offer the Game Designer role. I'd like to highlight one in particular, which turned out to be less of a game and more an AI reality TV show: danze55.itch.io/loot-of-the-…
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Someone mentioned @Rosebud_AI as a tool to vibecode prototypes. I tried it and compared it to Sonnet 4.7 in Claude Code and Gemini 3 in Antigravity, all with the same prompt. Rosebud did well by tracking points, Gemini looks the best. Claude didn't compare favorably.
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The Veiled Dominion is about ancient knowledge hiding in plain sight. It could lend itself to a trading card game. Grandpa leaves you an ancient deck of cards. What do all these symbols mean? Nothing, probably. Just fancy doodling.
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Ten minute Claude Code prototype to test an idea. Maybe we'll make some kind of tactics game set in the dominion? The team will decide as a group what game we make.
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The original pitch for the setting of The Veiled Dominion
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Concept Arting with MidJourney.
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