Well, guess those new terms are the final nail in this coffin. Here's where to find me. I'll be amalgamating my YouTube, art and game dev into just the one account going forwards too.
Getting the demo onto @Steam has been a lot more involved than getting it onto @itchio, but I think I've figured it all out and we're finally in the review queue! Thanks for your continued patience, everyone.
Had an amazing time at @NottsVge. Thank you to everyone who tried out #CrisisIsland. Got myself a little to-do list:
1. Add a skip cutscene button
2. Fix the reload notification appearing when it shouldn't
3. Setup an @itchio page
4. Get the demo up on the @Steam and Itch pages
Of course, it couldn't have happened without the incredible efforts of @debugorg. Go support them by buying @debugmagazine! Likewise, @thesegaguru deserves heaps of praise, go watch his YouTube videos, especially his coverage of fan made ports to the Dreamcast.
That feeling when you spend 10 hours completely redoing your animation system, but you know it's going to save you 100s of hours in future and make your game project more easy to scale.