Husband, Dad, Game Dev. Currently working on | 2D Game Engine

Joined February 2025
14 Photos and videos
Staring at an empty Unity project always felt overwhelming… So I built my own game engine instead.
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Expanded the editor beyond tile painting with support for hand-painted backgrounds and free object placement.
Reworked the collision system.
Added dynamic water painting tools. It’s getting much closer to the vision I have for this project. #screenshotsaturday #gamedev
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I began wiring up an in game dungeon builder. #gamedev #indiedev #gaming
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Hate it when that happens…. Happy Wednesday everyone! #gamedev #indiedev #gaming #devlog
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Began creating a visual dialogue/cutscene system that way I can easily keep track of some complex conversations and cutscenes #gamedev #indiedev #devlog
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NPC movement roam zones, day/night cycle, lighting system #screenshotsaturday #gamedev #indiedev #customengine
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Fast forward to a year later, it’s looking pretty capable.
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It started off pretty ugly, I got some assets off itch.io and began building an editor.
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At first, it was just curiosity. I wanted to understand how everything actually worked under the hood.
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You have to start making us pay for these updates. This is getting out of hand.
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Yock retweeted
it’s 2000s and your parents think you’re asleep
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You ever look through your old files and find tons of your old prototypes? I think I may have to revisit them and see what I can ship out.
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30 Apr 2025
Today is my Friday. I finally have time to code this week. I’m so excited.
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6 Apr 2025
Just dropped a fresh update to my custom scene editor. Check out this quick build of a cozy little house in a grassy field! Still tweaking the tilesets and figuring out my editing flow, but things are really coming together. New in 0.0.8P: •Shape tool for quick fills •Brush tool for painting tiles •Undo system (finally!) •Optimized tilesets = faster lighter •Layer highlight toggle Big steps toward the world-building tool I’ve always wanted to make. #indiedev #gamedev #pixelart #mapeditor #devlog #madewithc #programming #fyp #gaming #softwareengineer #gamer #gameengine #2dgameengine #coding #videogames #workinprogress
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6 Apr 2025
I was finally able to find time in my busy schedule to work on my project for a bit this weekend and made some awesome progress. Felt good.
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9 Mar 2025
Here’s a quick look at my Scene Editor. I’ve been enjoying building this from the ground up. The editor allows seamless tile placement, multi-layer editing, and grid-based precision, making it easy to design immersive levels. ✅ Features in this clip: 🔹 Placing tiles on a structured grid 🔹 Layer-based editing for objects & environment 🔹 Real-time scene visualization This is just the beginning! More updates coming soon. Hopefully soon I can translate from editor to playable scene. #GameDev #IndieGame #PixelArt #SceneEditor #LevelDesign #gameengine #videogames #gamer #gamedeveloper #fyp #gaming #gamer #workinprogress #passion #2dgameengine
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9 Mar 2025
My wife took my daughter to have a girls day with friends. Which means dad gets to have a peaceful coding day.
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17 Feb 2025
Weekend = Over. Commits = Pushed. Back to it in 3 days.
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17 Feb 2025
nothing impressive today, Just lighting and textures
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