Designer @Uber Grocery. Curious thinking duck.

Joined April 2010
488 Photos and videos
Created a fast follow, adjusted the shader container and wave position, SiriAI will appearing from dynamic island. Apple is most likely using a custom glass shader for the Siri container, I tried encapsulating the container shape with .glassEffect() but it didn’t look good.
Attempted to replicate new Siri AI animation from #WWDC with Metal Shaders. V1 is using Codex and V2 update is by Fable.
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Attempted to replicate new Siri AI animation from #WWDC with Metal Shaders. V1 is using Codex and V2 update is by Fable.
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Taking positions colors from a Gaussian splat generated by Apple's SHARP model and visualizing them as a drifting particle cloud using Three.js and shaders.
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Apple's SHARP model: apple.github.io/ml-sharp/ Original shader repo: x.com/SinzVII/status/2024276…

Testing out Apple’s SHARP to generate a point cloud from a 2D Image then using @threejs to create a GPGPU particle flow field in WebGL. Live demo: cullenwebber.github.io/three… Source code: github.com/cullenwebber/t#threejs #webgl #particles #3DModel
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Made a wave distortion shader
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Pushkar retweeted
📢 Open-sourcing the Sarvam 30B and 105B models! Trained from scratch with all data, model research and inference optimisation done in-house, these models punch above their weight in most global benchmarks plus excel in Indian languages. Get the weights at Hugging Face and AIKosh. Thanks to the good folks at SGLang for day 0 support, vLLM support coming soon. Links, benchmark scores, examples, and more in our blog - sarvam.ai/blogs/sarvam-30b-1…
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Working on some new interaction for navigation/selection. #SwiftUI
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Bubble shader. Translated from WebGl to Metal using Claude. #SwiftUI #Metal
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I tried procedurally generated environment for 3D world at first, but it looked fake. Later I downloaded Cubemap texture and loaded it and that looked realistic. Cube texture with bubble shader is very performance heavy though.
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Shadertoy link for original shader: shadertoy.com/view/ld3SDl Cubemap texture link: humus.name/index.php?page=Cu…

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claude so good though
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Thanos disintegration effect. #SwiftUI
1 Dec 2025
Spent most of the long weekend recreating Safari’s Hide Distraction feature using metal shaders. This one took many attempts, Claude came to rescue though! 🙌 #SwiftUI #Shaders
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Some SpriteKit experiments. #SwiftUI
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1 Dec 2025
Spent most of the long weekend recreating Safari’s Hide Distraction feature using metal shaders. This one took many attempts, Claude came to rescue though! 🙌 #SwiftUI #Shaders
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1 Dec 2025
Few months ago I'd not have imagined doing any of this. It has become incredibly easy to do prototyping and concept work with Claude, the moment it hits my main repo though, it starts chugging tons of tokens and I run out of usage limits within hour!
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1 Dec 2025
Also really loving Claude Code & Gemini CLI UX, they both have different personalities. Codex is still finding its footing, but it is very good at understanding what I am saying, not as good at implementing it yet.
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