Taking a simple idea seriously... Becoming the best place to find Rust jobs. Rust Jobs Report Publisher 🦀

Joined March 2023
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You might want to unfollow us... Our content has always been very Rust focused. We love Rust. Beyond the language, we love the Rust community. And, our highest purpose has always been to help those in the community find ways to support their families through rewarding work. 🧵
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Rust's error messages are still unrivaled.
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filtra.io retweeted
Replying to @_filtra
missed this before. tl;dr: generative AI is _probably_ okay to use in safety-critical industries, but it needs to be treated with care, like any tool. thus far i haven't heard cogent arguments against it.
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CUDA, CUDA, CUDA... What if there was a different, open way to write highly-efficient GPU kernels? This is the big swing that @Tracel_AI is taking. And, guess what... Rust is key to their approach. Check out our podcast with Tracel CEO Nathaniel Simard (linked below):
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filtra.io retweeted
thanks a bunch to Markus Hosch of BMW for sharing with us about what they're seeing in Eclipse S-CORE creating Rust bindings on some complex C code another good learning experience in the @sdv.eclipse.org Rust SIG :) (bit more detail and link to the notes in-thread)
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We didn't get enough credit for being early to notice Garry's AI psychosis. #prayersforgarry
How can @garrytan agree that you still have to read the code if the other claims he's been making are also true? Those claims include running dozens of agents at once and pushing multi-thousand LOC PRs in a day. Genuine question. I'm missing something about the workflow.
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FYI- Joking of course, but Garry is honestly either AI-mogging us all or overstating some things. Would love it if the former was the case.
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Huge interview drops today!
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Folks who said > 8 hrs... The research (Anders Ericsson) suggests sustaining this kind of workload is near impossible. So, what's your secret?
Software engineers, how many hours of ACTUAL work do you do a day? (Be very honest) Work is when you are exerting yourself (a noticeable level of effort) to move a project forward. So, notably, being in office or in front of your computer doesn't meet the threshold for work.
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What are things that software engineers think are really important that just aren't when you zoom out?
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Software engineers, how many hours of ACTUAL work do you do a day? (Be very honest) Work is when you are exerting yourself (a noticeable level of effort) to move a project forward. So, notably, being in office or in front of your computer doesn't meet the threshold for work.
32% < 4 hrs
45% 4-8 hrs
22% > 8 hrs
40 votes • Final results
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filtra.io retweeted
Static analysis tools like 'cargo-audit' should be part of your CI. They catch known vulnerabilities in your dependencies before they hit production.
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How can @garrytan agree that you still have to read the code if the other claims he's been making are also true? Those claims include running dozens of agents at once and pushing multi-thousand LOC PRs in a day. Genuine question. I'm missing something about the workflow.
This is 100% true, I like to read the reasoning traces too
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filtra.io retweeted
I think the funniest recent interaction was standing in line for coffee in SF and someone stops and goes "WAIT. WAIT HERE." (no other context yet). I'm in line so I'm not going anywhere. He runs back with his open laptop to show me Ghostty riced the fuck out. It was beautiful.
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filtra.io retweeted
Here’s what I’d do if I was in charge of GitHub, in order: 1. Establish a North Star plan around being critical infrastructure for agentic code lifecycles and determine a set of ways to measure that. 2. Fire everyone who works on or advocates for copilot and shut it down. It’s not about the people, Im sure theres many talented people, youre just working at the wrong company. 3. Buy Pierre and launch agentic repo hosting as the first agentic product. Repos would be separate from the legacy web product to start since they’re likely burdened with legacy cross product interactions. 4. Re-evaluate all product lines and initiatives against the new North Star. I suspect 50% get cut (to make room for different ones). The big idea is all agentic interactions should critically rely on GitHub APIs. Code review should be agentic but the labs should be building that into GH (not bolted in through GHA like today, real first class platform primitives). GH should absolutely launch an agent chat primitive, agent mailboxes are obviously good. Etc. GH should be a platform and not an agent itself. This is going to be very obviously lacking since I only have external ideas to work off of and have no idea how GitHub internals are working, what their KPIs are or what North Star they define, etc. But, with imperfect information, this is what I’d do.
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Is there such a thing as artisanal software? If so, what does it looks like? Examples? Artisanal: products made by hand or using traditional, non-mechanized methods by a skilled craftsperson, typically in small batches
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filtra.io retweeted
Seems like we need to figure out continual learning for the next step of AI... The fact that SOTA is models built in Python is a big barrier to getting this done since Python is not highly cross-platform. Does anyone know of a language that might be good for this...? 🦀😉
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If LLMs are good at translating from one programming language to another (I think they are), then we should be seeing less programming language-specific requirements in software engineering job postings. For those in the job hunt, does this match what you're seeing?
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filtra.io retweeted
I've been really impressed with Agent Skills as a way to extend the functionality of coding agents. So, I had a thought... A community led and maintained skill for writing Rust. 🧵
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