#gamedev log // as seen on tv's 'A Game of Space (Trains)' // slow but consistent progress forever // art is all free assets, see itch for credits // he|him

Joined December 2015
264 Photos and videos
Pinned Tweet
now in forceful autoplay edition: _space_train at EGX Rezzed 2018 Leftfield
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Do you remember when you joined X? I do! #MyXAnniversary
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lol
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space train retweeted
in my other life as an essayist i've just put out an 80 minute look at noah (2014) and prometheus (2012). it is the best video essay you will see this year.
'THE FANATIC' now on youtube, eightyish minutes on noah, prometheus, creation, life etc youtube.com/watch?v=JGbRQ6MO…
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space train retweeted
Blood Knife is excited to share the premiere of @fevered_earth's new video essay THE FANATIC, a cinematic exploration of creation, destruction, and belief. bloodknife.com/the-fanatic/
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switching to the ghost rider costume immediately before some climactic cut scenes was a little funny
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new feature: name that train #gamedev #indiedev #devlog
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been a while. added fire to the station. no sound yet, also fire doesn't affect doors or art #gamedev #indiedev #devlog
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there's a nice simcity vibe to tile-based fire. also i'm carrying 100 shovels because i was fixing a bug with carrying 100 shovels.
RT @atax1a: the subsequent study on this found that equal quality randomness was obtained by leaving the lens cap on x.com/mrjasonchoi/status/153…
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space train retweeted
10 Jan 2022
Custom GLSL shader processing node; next step, @Shadertoy compatibility. #vulkan #nodes
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space train retweeted
2 Jan 2022
working on support for applying OCIO 2 GPU transforms to vkd
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space train retweeted
been writing my own app in #vulkan for inverting camera negative scans, not going too badly
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been writing my own app in #vulkan for inverting camera negative scans, not going too badly
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yes, my negatives are dusty and getting dustier