Joined February 2018
1,616 Photos and videos
Pinned Tweet
20 Sep 2025
First game of Large Map @OtherGamesXYZ ! @OthersideMeta #Outbreak
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This Koda is adorable lol
Meet the official KODA plushie. Limited edition of 1,111. Buy a token, hold it, trade it, or redeem it for the real thing shipped to your door. $49 in APE. Powered by Phygitals. Drops tomorrow, 12PM ET.
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Alexei retweeted
Meet the official KODA plushie. Limited edition of 1,111. Buy a token, hold it, trade it, or redeem it for the real thing shipped to your door. $49 in APE. Powered by Phygitals. Drops tomorrow, 12PM ET.
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A Koda teddy?
something cuddly incoming
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GM. Everyone needs a Koda.
GM. Everyone needs a Koda.
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Not sure why some people are listing Otherside Maras at 5 dollars but thank you!
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Alexei retweeted
Jun 11
been keeping the teams lean on purpose but some opportunities are worth testing we brought @veratheape and @KiKi_Blockverse in to help with China and Korea for a few months and it's creating real momentum. continuing that spirit, weโ€™re going to be trying out two roles on @OthersideMeta for a few months I've asked @Escapation to join the Otherside team to work on AI development. Thereโ€™s so much potential for innovation and we want Otherside on the forefront of that narrative. I've asked @tropicalvirtual to join the Otherside team to help as an official ODK ambassador. If you know Otherside, you know Tropical shows up for the ODK community. Stoked to back him in an official capacity. Both start Monday clear eyes, full hearts Otherside
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Level 60! Letยดs go!
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I am thinking. Koda Weapons soon?
Today we launched Nations of Nexus on @OthersideMeta. On the surface, it's a futbol inspired activation. 48 nation-inspired jerseys. 2 Otherside team jerseys. 2 shorts variants. A new wearable shop. A playable pitch in the Swamp. But for me, this launch represents something much bigger. Over the last several months, a small but incredibly talented team has been building what we've been calling internally Wearable Studio, a custom creation platform designed specifically for Otherside. The original goal was simple. Give creators the ability to move from idea to game-ready wearable faster than ever before. This activation became our proving ground. An opportunity to put the tooling, workflows, and pipeline through a real production environment, pressure test every assumption, and gather the learnings needed to make the platform stronger. For this activation, a single concept artist (we see you @Lovans) was able to create 52 wearables in an incredibly aggressive timeline, taking concepts all the way through to finalized assets that are now live in Otherside. From sketch to production. From production to distribution. All from the same platform. That outcome is not the result of working harder. It's the result of building better systems. The wearables launching today are the visible output, but behind them is months of work designing workflows, UX patterns, creation tools, storefront experiences, minting flows, and the supporting infrastructure needed to create, publish, and manage wearable content at scale while integrating learning along the way. What excites me most is that this activation demonstrates something we've believed for a long time. Wearables are more than cosmetics. They're identity. They're affiliation. They're access. They're participation. They're an extension of us. The jerseys you pick are not just something you wear. They determine which nation you represent. They unlock access to the pitch. They become your ticket into the experience itself. In this activation, wearables are not sitting on the sidelines. They're part of the gameplay loop. That's an important step toward a future where digital items can do more than just look good. They can help shape experiences, communities, and the worlds we participate in. As designers, some of the highest impact work we can do isn't creating the final asset. It's creating systems that allow entire teams to create more, move faster, and be more ambitious. That's what Wearable Studio represents to me. A platform built by creators, for creators. A force multiplier. This launch would not have happened without an incredible team of designers, artists, engineers, and producers, who pushed through every challenge to make it real. And none of it happens without leadership willing to trust their team, empower experimentation, and give people room to build something ambitious. Creativity has never been the bottleneck. The process usually is. Today is proof. 52 wearables. One concept artist. One platform. One activation. And a glimpse at what scalable creation inside Otherside can look like. The most exciting part for me isn't the 52 wearables we launched today. It's everything they make possible next. See you in the Swamp ๐Ÿฆโšฝ
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What FIFA team did you decide to support in Otherside? I chose team Koda!
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Did you claim your free Otherside gear?
Weโ€™re gearing up to represent Soccer's biggest event, Otherside style. Head to the soccer pitch in The Swamp tomorrow at 10AM ET. For a limited time, everyone can claim a free Otherside kit for their Voyager. Rooting for a specific country? ๐Ÿงต
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HVMTL coming to Otherside!
Jun 11
HV-MTL Challenge Phase One Coming soon to @OthersideMeta Notifications on ๐Ÿ””
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Nearly maxed out! Level 59 in Otherside!
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Have you noticed that now in Otherside when you look around your head turns to that direction? we can now see were people have their focus!
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3rd Koda council is on in Otherside!
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Letยดs go!
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Earning a lot of stuff for people completing expeditions in my lands in ManeCity. I wonder if we will get something similar in the Otherside resource game
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Love to see beautiful games being built with the @OthersideMeta ODK
we miss those childhood games that kept making us say ''just one more level'' even when we knew we should have stopped playing hours ago, don't we? ๐ŸŽฎ // @OthersideMeta @apecoin @yugalabs
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moreee
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GM GM, starting the day with some new @HV_MTL EVO 2 mints
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Another round of HVMTL EVO 2 mints! @HV_MTL
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