The game was initially just an idea to show someone how to code, but as I started to like the concept and wanted to commit to it. But it is time to choose a style. I like to work with art from
@craftpix_net
, but it's a step away from the art that was intended at first.
After rewatching the concept and some settled changes, I implemented the 'build a room' process. Well, not the entire room, but a frame in a certain quality. This will define the next steps of placing interiors that require a corresponding grade.
Tomorrow, there will be some shader work to do to visualise the process of the build, and of course, you will need to spend the resources. I'm also considering an outer frame for the rooms to give them a more or less house-like look.
Another 'That went in an absolutely different way than planned' Day – but instead of 'mounting the weapons, I've overhauled the garage to give a better overview of the parts of the ship.
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