Using apps should be a rewarding experience. Our free, lightweight SDKs help you earn more revenue while keeping users happy with rewards.

Joined August 2010
12 Photos and videos
24 Mar 2016
Half of all mobile games revenue reportedly comes from only 0.19% of players, via @VentureBeat #gamedev ow.ly/ZTO17

1
22 Mar 2016
In-App Rewards = Engagement Monetization. We had a blast catching up with @AppsAlliance at #MWC16! Video: youtube.com/watch?v=OF4S1hWp…

2
4
14 Mar 2016
Why engagement is the best measure of mobile #monetization, via @VentureBeat #gamedev ow.ly/Zrptx

10 Mar 2016
92% of smartphone gamers in Japan play every day, according to @emarketer #mobile ow.ly/ZjHol

1
#App users are engaging more frequently, with App Stickiness reaching 25% in 2015 vs. 21% in 2014, says @Localytics ow.ly/Z2fPB

.@Thumbstar launches @l2f_game app with @appsaholic Rewarded Moments SDK #gamedev bit.ly/21zUu9w

29 Feb 2016
#Mobile grew 50% YoY in China, compared to 32% in India & 12% in US, says @Adobe at #MWC16 via @appdevelopermag ow.ly/YUf9s

26 Feb 2016
Top Stats from #MWC16 that Show Growth of the #Mobile Market, via @AppAnnie ow.ly/YND9i

24 Feb 2016
#iOS apps are downloaded more on weekends; #Android apps are downloaded throughout the week, via @fiercedeveloper ow.ly/YIFc4

3
2
24 Feb 2016
Thanks to the @AppsAlliance Delegation for visiting @GetPerk at #MWC16!
2
12
22 Feb 2016
We're here at #MWC16! Visit @GetPerk, @appsaholic, @superrewards, & @CoronaLabs at #AppPlanet stand 8.1F71.
2
2
19 Feb 2016
Google introduces Gamer IDs to @GooglePlay games on #Android, via @toucharcade #gamedev ow.ly/Yxz7e

18 Feb 2016
#AppleTV now lets you watch previews of apps before you download, via @VentureBeat #appdev ow.ly/YuFwq

1
1
17 Feb 2016
40% of #mobile users wish ads were more creative. #advertising ow.ly/YrjGY

1
14 Feb 2016
Here's how big brands like @starbucks and @dominos are getting in on #MobileRewards and #loyalty ow.ly/YgL3t

1
12 Feb 2016
The surprising value of a #mobile user, via @mobilemediamemo ow.ly/YgEhV

1
1
Appsaholic retweeted
Mobile games to drive app store revenue to $101 billion by 2020 dlvr.it/KT1LYl

3
3