adventure log of a water mage

Joined February 2020
115 Photos and videos
Pinned Tweet
Apr 8
🚇🇸🇬 we made a SG MRT station guessing game - 3 tries to match the names to 5 stations on the MRT map - hints provided for line direction - speedrun mode so you can brag to friends - island-wide tour if you're good enough try it here: 👉 mrt.eiti.dev 🚇
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guys, ROBOTS!! ai engineer is basically a playground for builders🦾 ty kai and team #stickem!
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May 14
before DALLE-2 was shut down this month, i generated around ~50,000 images from a diverse prompt corpus and did a full fine-tune of SD1.5 on it. the result feels nearly identical to DALLE-2 (left: base SD1.5, right: fine-tuned)
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May 13
a source told me our largest ecommerce platform is now expecting "100% code coverage" from their devs, as in "all new code must be completely written by AI" they're enforcing this by using claude hooks to capture pre and post-prompting codebase snapshots
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The best coding agent in the world is back. ampcode.com/news/neo
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Today I'm shipping PortalVR Motion, which turns VR into Wii-style gaming by tracking Joy-Cons in 3D with an iPhone. VRChat, Half-Life: Alyx, and countless VR titles are now playable in 2D on any PC using Joy-Cons for motion controls. 🧵 Get it now: portalvr.io/motion
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May 2
this codex pets `/hatch` rollout feels so polished compared to anthropic's april fools one. yes, it was a one-day (prob fully vibed) feature but they really dropped the ball on this one by not realising people love whimsy
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May 2
now that there's codex pets...
Apr 8
first up: bringing back my first childhood dog
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LLMs can hide a text in another text of the same length. I'll explain how, it is very simple, you'll understand before I finish, and smile. That's what I noticed during my #ICLR2026 poster session in Rio! 🇧🇷 Too bad you missed it, but let me remedy now
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Introducing Cursor Camp, a website to hang out with other cursors. Out now, enjoy :)
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Announcing Talkie: a new, open-weight historical LLM! We trained and finetuned a 13B model on a newly-curated dataset of only pre-1930 data. Try it below! with @AlecRad and @status_effects 🧵
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Apr 26
There are two Designs. One of them is dead, the other is more alive than ever. 1. Design as the production of visual assets is over soon. This is unfortunately 90% of design jobs in industry. We won’t even need agencies to create design systems like Gokul thinks - they will get solved in the same breath as the rest of it 2. Design as a general method of problem solving is more exciting than ever thanks to AI dissolving the barrier to entry for most tools. The solution space for most designs have expanded dramatically for those with eyes to see It’s never been more exciting to be a designer, if you can let go of what design used to mean
DESIGN: THE FIRST AI CASUALTY I'm increasingly sure that 2026 signals the end of product design as a full-fledged stand-alone function within companies. If so, it will be the first role / function to be eliminated by AI on a go-forward basis. Instead of hiring FT designers, startups are hiring / will hire design consultants to create a design system that the founder likes (this takes a few weeks max). Once the design system is finalized, PM/Eng feed it into their AI tool of choice to generate prototypes. The design system is refreshed annually by the same consultant. Larger companies will likely not backfill design roles and will do some targeted attrition to reduce the design department to 20% the size it is today. If you're a designer, I think you have two choices: 1. Become an entrepreneur: Start a design agency and become the go-to resource for design systems for startups and even larger companies. This can be a good recurring revenue business. 2. Become a builder: Add PM/Eng responsibilities to become a product builder. Would suggest you embrace this proactively vs waiting for the other shoe to drop. I'm really sorry about this - some of my best friends and the people I admire most and have learnt the most from are designers - but it seems inevitable.
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I quit my corporate job two years ago to make games, and I’ve just released my first game! It's a Windows 95 themed automation game where you make PowerPoint factories. Check out Factory 95 on Steam. #gamedev #indiegame
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LLMs are LEARNING to fight now. I posttrained qwen3-8b to play yomi hustle using @thinkymachines' tinker. Here it is beating up on the budok-ai tournament champion, Gemini 3.1 Pro, winning a best-of-7 4 to 1.
llms can FIGHT now. here's opus as wizard vs gpt-5.4 as robot. calling this budok-ai. it works by modding the brilliant game yomi hustle. 8-model seeded tournament incoming. details and code below:
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Apr 15
I've been looking to create/find game systems that heavily rely on on-the-fly generated interfaces, data structures and even game mechanics this might be one of the cleanest and well-crafted ones i've seen thus far
Apr 14
Sub-agents in (latent) space! We’ve been working on a side project. As far as I know, this is the first massively multiplayer, completely LLM-driven game. Come play Gradient Bang with us. See if you can catch me on the leaderboard. This whole thing started because I wanted to explore a bunch of things I’m currently obsessed with, in an application of non-trivial size, that felt both new and old at the same time. So … a retro-style space trading game built entirely around interacting with and managing multiple LLMs. Factorio, but instead of clicking, you cajole your ship AI into tasking other AIs to do things for you. Some of the things we’ve been thinking about as we hack on Gradient Bang: - Sub-agent orchestration - Partial context sharing between multiple LLM inference loops - Managing very long contexts, and episodic memory across user sessions - World events and large volumes of structured data input as part of human/agent conversations - Dynamic user interfaces, driven/created on the fly by LLMs - And, of course, voice as primary input If you’ve been building coding harnesses, or writing Open Claw agents, or doing pretty much anything that pushes the boundaries of AI-native development these days, you’re probably thinking about these things too! This is all built with @pipecat_ai, the back end is @supabase, the React front end is deployed to @vercel, and all the code is open source.
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Apr 10
it's been an interesting reversal seeing non-technical people favour claude now (for cowork, projects) and technical/devs prefer codex, when it was the complete opposite just a year ago
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Apr 8
🚇🇸🇬 we made a SG MRT station guessing game - 3 tries to match the names to 5 stations on the MRT map - hints provided for line direction - speedrun mode so you can brag to friends - island-wide tour if you're good enough try it here: 👉 mrt.eiti.dev 🚇
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Apr 9
this is crazy to see, thanks everyone for playing!! rolling out some fixes soon 🫡
Apr 8
🚇🇸🇬 we made a SG MRT station guessing game - 3 tries to match the names to 5 stations on the MRT map - hints provided for line direction - speedrun mode so you can brag to friends - island-wide tour if you're good enough try it here: 👉 mrt.eiti.dev 🚇
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