We've received some recurring questions about BugQuest videos. Here are a few common ones:
Will this impact game performance?
- Modern GPUs have dedicated video encoders that can record without impacting performance. BugQuest only records when an idle video encoder is available.
What are the requirements?
- Error Clips and Replays currently only work in Unity using D3D11 with modern Nvidia GPUs capable of hardware video encoding. Unsupported GPUs will automatically disable video features.
What about privacy concerns?
- Ultimately this is up to the game developer since we don't know what will be on the screen in your game. The utility will only record footage from within your game. Also, popular monitoring software such as Sentry already grabs screenshots when an error occurs. So while the video feature is unique to BQ, images from gameplay for debugging is not unusual.