CEO & Founder @Magnific (formerly Freepik) • Ex @Google • Co-founder @BeSoccer_es (acq Livesport) • Founder Panoramio (acq by Google)

Joined September 2008
179 Photos and videos
Pinned Tweet
This is the biggest announcement I've made in the history of the company In 2010 we started Freepik. Today, what we built has outgrown that name. It's time we change that. We are Magnific
Freepik is now Magnific One platform to rewrite the rules of creativity
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I want to meet the human that can migrate 50M lines of code in 2 months
Jun 10
Claude Fable 5 is by far the most ridiculous model that makes me genuinely afraid for the future of software engineering. I compiled the top 10 most unbelievable things I've seen Claude Fable 5 do today: — Migrate a 50M line codebase from Stripe in a day (humans take 2mos) — Draw amazing 3D graphics a) Boeing 747 b) space simulations with >5000 objects c) Minecraft roller coasters d) full photorealistic forest scenes e) NYC skyline f) stormy clouds) — One-shot Pokemon FireRed the game — Optimize a real world proprietary interaction net evaluator 10x more than the next best model, gpt5.5 AND it's about the same price as GPT 5.5 ($10/M input, $45/M output) vs Fable 5 ($10/M input, $50/M output) and 6x cheaper than GPT 5.5 Pro.
Community note
The claim misrepresents Anthropic's report: Fable 5 performed a codebase-wide migration within a 50M-line codebase in one day, not a full 50M-line migration. GPT-5.5 standard pricing is $5/M input and $30/M output, not the $10/$45 long-context rates used in the comparison. anthropic.com/news/claude-fa… developers.openai.com/api/docs/prici…
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Gracias Marina por la entrevista!
Gamechangers | Joaquín Cuenca Abela (@cuenca): "Para intentar ser grande hay que ser lo más pequeño posible" forbes.es/empresas/949829/ga…
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Joaquín Cuenca Abela retweeted
Connect every Magnific tool to your AI assistant with MCP This tutorial shows you how generate, edit, run your flows and reuse your assets, without leaving your chat Available for Claude, Chat GPT, Cursor, Codex and more See how it works
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This looks like it’ll be the biggest PJ hit ever, and that bar was already high. Fantasy, religion, history, animation… we want more stories, but the ROI was not there. What I’ve seen here has hooked me more than any recent film. Rooting for the new gen of storytellers!
Ladies and gentlemen, it’s here: I’m proud to announce that 'Nexus' will be my upcoming hybrid feature film. Here is a 5-minute teaser, made by 3 people in 2 weeks. Made with Dreamina AI using Octo & Dreamina Seedance 2.0, full workflow coming soon
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Joaquín Cuenca Abela retweeted
Joaquin Cuenca, CEO & founder of Magnific, just introduced something really powerful at Upscale Conf SF Instead of building AI agents to replace creatives, Magnific is taking a different direction: agents that work with you, inside your creative process. You can guide them, watch everything happen in real time, and adjust the result live And the most interesting part: what an Agent learns can now be shared across your whole team Agents MCP Flows are now live in Magnific
Most AI agents are built to replace creatives, we built ours to stay by your side For the first time, what Agents learn is shared across your team. You direct, watch the process in real time, and edit it live Agents MCP Flows, just launched at Upscale Conf SF
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Joaquín Cuenca Abela retweeted
I told you months ago that Spaces would change the game for AI creation. And I guess I was right. Now, Magnific just released Agents, MCP, and Flows. And it’s not just going to change the way you create, it’s going to completely shift how you collaborate with your team. Because the real focus was never the agent. It’s always been about the creatives, and that's where the real value is. Joaquín Cuenca and Martin LeBlanc at the @upscaleconf
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Joaquín Cuenca Abela retweeted
Most AI agents are built to replace creatives, we built ours to stay by your side For the first time, what Agents learn is shared across your team. You direct, watch the process in real time, and edit it live Agents MCP Flows, just launched at Upscale Conf SF
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The Collector is back! Our favorite serie is back with a new chapter 💜
Chapter Two of Season One of the Magnific Original Series The Chronicles of Bone is HERE!! This chapter holds a special place in my heart as we explore one of the most powerful forces in our world, love. It’s a theme that drives many of our characters, shaping their choices and pushing them toward both hope and destruction. It also happens to be the longest episode of Chronicles of Bone yet. Created entirely with the tools inside @magnific Chapter Two takes us deeper into the realms and explores the price we pay in our search for peace. Desmond Mordane ventures into the Dead Realm to hunt down the elusive Collector. After centuries spent searching for a way to return his wife from the dead, the Collector finally enjoys a brief life of peace at her side. Elsewhere, following his capture of Blackmere and the death of Vorin Mordane, King Arthur prepares his next move in the war against the Mordane Empire. #thechroniclesofbone #cob #magnificoriginals
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Joaquín Cuenca Abela retweeted
Designers don’t think in prompts. They think in shots, lighting, framing, and space. @magnific's 3D Scenes uses Marble to turn a single image into a controllable 3D environment, giving creative teams control and consistency for campaign visuals. Read the case study ↓
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Building the future of creative technology requires two things: a clear vision of where the medium needs to go, and the right partners to get there. When we started working on 3D Scenes, the hardest part wasn't the creative layer. It was the spatial foundation underneath it. Creative professionals don't think in prompts. They think in space, where the camera sits, where the light falls, where the object belongs. What they needed wasn't a better way to describe a scene but a way to build one. Marble, built by the team at @theworldlabs, takes a single reference image and reconstructs it as a navigable 3D environment in seconds, with lighting and depth intact. That's the foundation 3D Scenes is built on. The result is a workflow that didn't exist before: from a physical object, to a 3D model, to a composed scene, to a campaign-ready photograph. No 3D background required. Thanks to @drfeifei and the entire World Labs team for building something worth building on. And to our team at @Magnific especially @agustin_prod , for making it real. Read the full case study here worldlabs.ai/case-studies/ma…
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Learn more about 3D Scenes and give it a go! x.com/magnific/status/203721…

Your next 3D photo shoot will be done with AI 3D Scenes generates full environments from any image → Place your objects in the scene → Move the camera like a real shoot → Consistent lightning and detail across every angle Available now on Freepik 👇
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Joaquín Cuenca Abela retweeted
Sci-fi noir. Post-apocalyptic westerns. Creature features @kavanthekid makes AI films that look and feel like real genre cinema, built as full franchises, not one-off clips At Upscale Conf SF, he's bringing The Chronicles of Bone to the big screen. Live screening of the latest episode, introduced on stage by Kavan
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Soon we will not prove any theorems “by hand”
May 20
Today, we share a breakthrough on the planar unit distance problem, a famous open question first posed by Paul Erdős in 1946. For nearly 80 years, mathematicians believed the best possible solutions looked roughly like square grids. An OpenAI model has now disproved that belief, discovering an entirely new family of constructions that performs better. This marks the first time AI has autonomously solved a prominent open problem central to a field of mathematics.
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Joaquín Cuenca Abela retweeted
€10M for European marketing teams The Magnific Fund takes you from using AI to leading with it → Magnific Business and credit top ups 30% off → A marketing playbook with real workflows → Ongoing training across your whole team Open until June 30
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What this team did that day was the culmination of months of intense work. Proud to see such an incredible effort, proving once more that they are Magnific
This is what launch day actually looked like from the inside April 28, 7:30 a.m. Málaga. The day Freepik became Magnific → 25K project hours → 72 language migrations → 14B redirected URLs Once we started, there was no going back To the team behind it: thank you
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I only backed up db and had code and all the settings in subversion (that was before git existed). I had a replica of the db on standby, and used that replica to make backups regularly. Semi unrelated, but given that I’m down the memory lane… eventually I had to scale up the db for a few reasons: naive view counter on the images, geospatial searches, and a lot of traffic (all of google earth and maps users). A bit of context, that was when hard drives had a latency of 10ms, memcached was a fancy new thing (that I was using), Google had not yet created the S2 library, and Redis didn’t exist. After scaling up it to multiple replicas it was still failing under load. I tried some “simple” solutions for the counter, like storing in memcache and flushing regularly to the db, but it was still not able to sync in time. I talked with the YouTube team on the phone, they had some solution where they store exactly until 301 views and then used another system that was more complex. At the end I did my own thing radically simplifying the problem, I wrote a demon in C with a simple embedded http server using libuv (or libevent?). Our ids were dense and we had tens of millions of images, so you can already guess the solution: the api was backed by a simple statically allocated vector of ints, and that vector was mmap’d to a file. I made a thread only to flush the file to disk every second. It worked wonderfully, with only an issue during a migration (int32 != int64…). I solved the problem with the geosearches by having another demon that implemented a quad-tree over the photo locations. Point is, eventually things became more complex, but those 2 demons were still a single C file each. They run in separate servers, but I could have run them on the same server. And you live in a different world today, SSDs are much faster, and you have many more options to stay simple. And you probably don’t have to serve the traffic of Google Maps and Google Earth… Some people just want a complex architecture to look like the big companies, but most of the time that’s just bureaucracy. Really listen to @levelsio, he is spot on his decisions, and you can get very very far. If it gets more complicated, it’s easier to scale up when you have something simple that you understand
Replying to @cuenca @levelsio
do you just backup the entire vps instead of just the db and vps separately? how do you handle failover? another hot instance on standby?
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kudos to @levelsio for dropping simple and great tips, and 100% in agreement with his takes on “architecture.” Simple hosted server (I use OVH instead of Hetzner), straightforward php, html/css/js. Basic engineering will keep the cost of serving a page at 50ms if you do a good job on your db, and sqlite is a great choice. I always used mysql because that’s the one I started using 25 years ago and I got to know it pretty well, but sqlite is more attractive now with SSDs
I laugh when I see people in holding their laptops half open so their Claude Code doesn't shut off All my projects run on a @Hetzner_Online VPS with Claude Code installed next to the sites/apps that I work on and I just SSH in with @TermiusHQ and it keeps going forever even if I disconnect (I use Mosh or Tmux or I just /resume) My MacBook Pro battery life is also much better as everything happens on the server not my laptop I work so incredibly fast now, it's like having a secret benefit over everyone else who are still AI coding on a laptop, then deploying to their server, while their battery life dies and they can never close their laptop And whenever I want I can just switch to Termius on my iPhone and continue working! My workflow is literally: I have a bug or feature, I open Termius, I type it in the project tab, it fixes it, every fix it auto commits to GitHub but it doesn't actually deploy from there anymore because it's editing the site on the server live I don't recommend that to everyone, but I do recommend getting a VPS you can code from and then use as staging and test and deploy from there to your production server
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Alguien tiene alguna teoría de por qué el software de la administración en España es tan tan tan horrible? Las web del estado en UK son malillas, tienen caídas, a veces pierden datos, pero es que están a AÑOS LUZ (muchos) de las de España. Por qué hay tanta diferencia?
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Joaquín Cuenca Abela retweeted
‘Good’ is where most people stop Not you. Not us It’s the start of something Magnific
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this is the future of marketing. Don't push your brand, tell a story. Join the future, be @magnific
May 7
In this Backyard, it’s “win or go home,” and this crew hasn’t left since the 90's. Where there’s a pitch, there’s a legend. #YouGotThis
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